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<blockquote data-quote="Neonchameleon" data-source="post: 6307245" data-attributes="member: 87792"><p>I seriously disagree that this has anything to do with metagaming. You seem to play your enemies with less knowledge of the clues in front of them. The clue isn't that the fighter is better at avoiding your attacks. The clue is that the fighter is wearingsteel armour from head to toe with very few places where the attack won't simply bounce off. And the wizard is (a) not wearing armour and (b) is casting spells. To not take information like that into account isn't avoiding metagaming, it's playing enemies <em>stupid</em>. If they have eyes they can see what armour the enemy is wearing. If they have any training or experience they should be able to spot spellcasters, and to not know a spellcaster is dangerous is to not know anything about the nature of the world you are playing in.</p><p></p><p></p><p></p><p>Once more you are playing the monsters stupid if they assume this. You aren't looking at wizards as a baseline<em>. </em>Your baseline should be wizards <em>who work closely with mercenaries or warriors</em>. And those are much more likely to prepare battle magic than the average hedge wizard.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6307245, member: 87792"] I seriously disagree that this has anything to do with metagaming. You seem to play your enemies with less knowledge of the clues in front of them. The clue isn't that the fighter is better at avoiding your attacks. The clue is that the fighter is wearingsteel armour from head to toe with very few places where the attack won't simply bounce off. And the wizard is (a) not wearing armour and (b) is casting spells. To not take information like that into account isn't avoiding metagaming, it's playing enemies [I]stupid[/I]. If they have eyes they can see what armour the enemy is wearing. If they have any training or experience they should be able to spot spellcasters, and to not know a spellcaster is dangerous is to not know anything about the nature of the world you are playing in. Once more you are playing the monsters stupid if they assume this. You aren't looking at wizards as a baseline[I]. [/I]Your baseline should be wizards [I]who work closely with mercenaries or warriors[/I]. And those are much more likely to prepare battle magic than the average hedge wizard. [/QUOTE]
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