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*Pathfinder & Starfinder
Minor Change: Magic Missile
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<blockquote data-quote="Garthanos" data-source="post: 4873923" data-attributes="member: 82504"><p>I understood that... my idea was more like</p><p>Wizard class feature : Fundamental Mastery </p><p>"If you master the basics the possibilities are endless"</p><p>Your mastery of lesser magics not only allow you to weave them amidst everything you do (minor action) but gives them more impact than those of other wizards insert greater form for each cantrip.... At level one pick one lesser magic.. at level 11 pick another and at level 21 you have mastery of all cantrips.... shrug.</p><p></p><p>ghost sound can be made to deafen and decrease defenses by 1.</p><p>light can give a single opponent -1 on attack rolls</p><p>mage hand can be made to slide and opponent</p><p>prestidigitation can deliver a 1 hp attack.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4873923, member: 82504"] I understood that... my idea was more like Wizard class feature : Fundamental Mastery "If you master the basics the possibilities are endless" Your mastery of lesser magics not only allow you to weave them amidst everything you do (minor action) but gives them more impact than those of other wizards insert greater form for each cantrip.... At level one pick one lesser magic.. at level 11 pick another and at level 21 you have mastery of all cantrips.... shrug. ghost sound can be made to deafen and decrease defenses by 1. light can give a single opponent -1 on attack rolls mage hand can be made to slide and opponent prestidigitation can deliver a 1 hp attack. [/QUOTE]
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Minor Change: Magic Missile
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