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*Pathfinder & Starfinder
Minor Creation - Rope? Poison?
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<blockquote data-quote="Felix" data-source="post: 671142" data-attributes="member: 3929"><p>I don't want to hijack, but I think I've offended someone.</p><p></p><p>Celebrim: I don't disagree, I just think that things in DnD should be simpler than in the real world. Yes, something valuable should require a craft check for balance reasons. Valuable is relative, sure, but we both know that poisons can be sold on the open market for more than a sack. The arguments you present are valid, but I think unnecessary. </p><p></p><p>As for your two players, I'd tell Bob that Joe made something of limited use. Can't sell it for much, if for anything. A Louisville Slugger is just a club, after all. You can bash things with it, but you can do that with most anything. Of course, if in your campaign baseball was the national sport, I'd say that using minor creation to create a Louisville Slugger was making something of value and would require a check.</p><p></p><p>Hornet toxin can be used in other ways. Poison foes, derive an antidote, sell it to the town assassin for ready cash. I would hope that the player realizes that he's trying to strech the limit of the spell. I think that of all your arguments the metagame one is best. It is the simplest.</p></blockquote><p></p>
[QUOTE="Felix, post: 671142, member: 3929"] I don't want to hijack, but I think I've offended someone. Celebrim: I don't disagree, I just think that things in DnD should be simpler than in the real world. Yes, something valuable should require a craft check for balance reasons. Valuable is relative, sure, but we both know that poisons can be sold on the open market for more than a sack. The arguments you present are valid, but I think unnecessary. As for your two players, I'd tell Bob that Joe made something of limited use. Can't sell it for much, if for anything. A Louisville Slugger is just a club, after all. You can bash things with it, but you can do that with most anything. Of course, if in your campaign baseball was the national sport, I'd say that using minor creation to create a Louisville Slugger was making something of value and would require a check. Hornet toxin can be used in other ways. Poison foes, derive an antidote, sell it to the town assassin for ready cash. I would hope that the player realizes that he's trying to strech the limit of the spell. I think that of all your arguments the metagame one is best. It is the simplest. [/QUOTE]
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Minor Creation - Rope? Poison?
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