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<blockquote data-quote="malladin" data-source="post: 776870" data-attributes="member: 8230"><p>Mr Ryan, much respek, but unfotunately I have to disagree.</p><p></p><p>The experience system in D20M is much better than that presented in the original D&D 3E (which if I remember correctly suggests a flat 50 XP as a roleplaying XP award). It covers a lot of ground in determining ELs for challenging situations, but there is no system given for straight roleplaying awards. </p><p></p><p>What happens if a player simply plays their character well, showing that they have an good handle on how their character ticks? This invariably impresses me as a GM and brings the other players into the game more, bringing the whole thing alive. When this happens I want to award that player. The stated example from the rules does not provide awards for players who deal with the situation with a degree of originality or panache, which in my book should also be awarded.</p><p></p><p>For my own games I have the 'EL' for such awards based on the character's own level and modify it according to an arbitary bonus system based on specifically how good the roleplaying was. Thus I can award roleplaying awards in any situation, so that even within combat I can award a character an XP bonus if they came up with some good in-character quips or acted in a way that specifically suited their charactr, even if it was largely deleterious to their over-all combat effectiveness.</p><p></p><p>Cheerio,</p><p></p><p>Ben</p></blockquote><p></p>
[QUOTE="malladin, post: 776870, member: 8230"] Mr Ryan, much respek, but unfotunately I have to disagree. The experience system in D20M is much better than that presented in the original D&D 3E (which if I remember correctly suggests a flat 50 XP as a roleplaying XP award). It covers a lot of ground in determining ELs for challenging situations, but there is no system given for straight roleplaying awards. What happens if a player simply plays their character well, showing that they have an good handle on how their character ticks? This invariably impresses me as a GM and brings the other players into the game more, bringing the whole thing alive. When this happens I want to award that player. The stated example from the rules does not provide awards for players who deal with the situation with a degree of originality or panache, which in my book should also be awarded. For my own games I have the 'EL' for such awards based on the character's own level and modify it according to an arbitary bonus system based on specifically how good the roleplaying was. Thus I can award roleplaying awards in any situation, so that even within combat I can award a character an XP bonus if they came up with some good in-character quips or acted in a way that specifically suited their charactr, even if it was largely deleterious to their over-all combat effectiveness. Cheerio, Ben [/QUOTE]
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