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<blockquote data-quote="Kae'Yoss" data-source="post: 785237" data-attributes="member: 4134"><p>The fighter's the only one who comes out ahead, the other classes don't get as many bonus feats as the fighter (or any at all). AND that's the only thing the fighter will have, while d20M Characters will have Talents, and those with advanced classes will have other special features.</p><p></p><p></p><p></p><p>As said above: The fighter has nothing else. He's just feats.</p><p></p><p></p><p></p><p>But it still doesn't make sense. I like my rules with a little consistency.</p><p></p><p></p><p></p><p>Mechanically isn't the only thing.</p><p></p><p>The damage a gun deals is determined by the caliber it uses, why would we create guns with damage between 1d6 and 4d12 only to have a hundred different weapon kinds defined by damage. And then they'll take the 4d12 weapon...</p><p></p><p>And those weapons are different alright: They differ in mag capacity, caliber (like the 5.7mm rounds used in Five-seveN and P90), and special features (a Druganov comes with an electro-optical sight, the AI Covert has adjustable fittings and can be disassembled, the HK G11 is designed for burst fire and you only get -2 for using burst fire.....)</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 785237, member: 4134"] The fighter's the only one who comes out ahead, the other classes don't get as many bonus feats as the fighter (or any at all). AND that's the only thing the fighter will have, while d20M Characters will have Talents, and those with advanced classes will have other special features. [B][/B] As said above: The fighter has nothing else. He's just feats. [B][/B] But it still doesn't make sense. I like my rules with a little consistency. [B][/B] Mechanically isn't the only thing. The damage a gun deals is determined by the caliber it uses, why would we create guns with damage between 1d6 and 4d12 only to have a hundred different weapon kinds defined by damage. And then they'll take the 4d12 weapon... And those weapons are different alright: They differ in mag capacity, caliber (like the 5.7mm rounds used in Five-seveN and P90), and special features (a Druganov comes with an electro-optical sight, the AI Covert has adjustable fittings and can be disassembled, the HK G11 is designed for burst fire and you only get -2 for using burst fire.....) [/QUOTE]
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