Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Minor Illusion question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tormyr" data-source="post: 6592497" data-attributes="member: 6776887"><p>Regarding the light, I can totally buy that the light still shines through, and the effect of the light source (lighted objects in the room) is readily visible to all.</p><p></p><p>However <em>minor illusion</em>still seems like it needs to be mind affecting to some degree because two different creatures can investigate it, one makes the Intelligence (Investigation) check and sees through it (literally), while the other fails the check and sees a solid object. The creature who passes the check realizes that it is an illusion and can see through it, but that does not change the nature of the illusion for everyone else. The other creature keeps on staring at a solid box until they interact with it or pass a check. Even when viewed from a far distance, there is something about viewing an illusion that causes the brain to throw an exception, at least temporarily.</p><p></p><p>So from hearing the feedback, I think it could make sense to have the room lit as normal, and the shadows in the room indicate that the light source is the box. The color of the light, intensity, and everything else about the light should not change. If it is a particularly bright light, it may even be a little painful to look at the box. Or if the illusion was an awning outside on a bright day, if the sun was on the other side of the illusion, the viewer might have a chance of blinding itself if it does not look away from the underside of the awning. This ruling might also make sense because otherwise <em>minor illusion</em> could encroach a little on the <em>darkness</em> spell if the illusion can <em>actually block light</em>.</p><p></p><p>I appreciate these discussions. It is nice to work through this stuff ahead of time rather than to have to come up with a ruling at the table that may not be completely though through.</p><p></p><p>So how does this sound: The illusion is there, but it blocks no light. The illusion tricks the viewer's mind into thinking there is something there.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 6592497, member: 6776887"] Regarding the light, I can totally buy that the light still shines through, and the effect of the light source (lighted objects in the room) is readily visible to all. However [I]minor illusion[/I]still seems like it needs to be mind affecting to some degree because two different creatures can investigate it, one makes the Intelligence (Investigation) check and sees through it (literally), while the other fails the check and sees a solid object. The creature who passes the check realizes that it is an illusion and can see through it, but that does not change the nature of the illusion for everyone else. The other creature keeps on staring at a solid box until they interact with it or pass a check. Even when viewed from a far distance, there is something about viewing an illusion that causes the brain to throw an exception, at least temporarily. So from hearing the feedback, I think it could make sense to have the room lit as normal, and the shadows in the room indicate that the light source is the box. The color of the light, intensity, and everything else about the light should not change. If it is a particularly bright light, it may even be a little painful to look at the box. Or if the illusion was an awning outside on a bright day, if the sun was on the other side of the illusion, the viewer might have a chance of blinding itself if it does not look away from the underside of the awning. This ruling might also make sense because otherwise [I]minor illusion[/I] could encroach a little on the [I]darkness[/I] spell if the illusion can [I]actually block light[/I]. I appreciate these discussions. It is nice to work through this stuff ahead of time rather than to have to come up with a ruling at the table that may not be completely though through. So how does this sound: The illusion is there, but it blocks no light. The illusion tricks the viewer's mind into thinking there is something there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Minor Illusion question
Top