Is there anything in 4e which models this ?
And by Minor/Major I mean,
e.g. PC loses a few fingers can no longer use a bow if on preferred hand and takes penalty on melee weapon
or
Major loses a foot, speed is halved , balence checks have a major neg modifier, any monster attacking PC automatically gets Combat Advantage. Or similar
Would required suitably powerful healing spells. Perhaps could even be evil versions of those spells for maiming and causing dismemberment.
I assume if there inst its because it would be a nightmare to track.
Heh perhaps dismemberment chance can occur on a natural 20 critical hit. PC then rolls, 2-6 minor dismemberment, natural 1 major dismemberment. and a suitable dice roll to determine location on the body.
Probably more trouble than its worth. But would be nice to be able to partially cripple a PC for a bit make them work out a way to stay combat effective within the group.
And by Minor/Major I mean,
e.g. PC loses a few fingers can no longer use a bow if on preferred hand and takes penalty on melee weapon
or
Major loses a foot, speed is halved , balence checks have a major neg modifier, any monster attacking PC automatically gets Combat Advantage. Or similar
Would required suitably powerful healing spells. Perhaps could even be evil versions of those spells for maiming and causing dismemberment.
I assume if there inst its because it would be a nightmare to track.
Heh perhaps dismemberment chance can occur on a natural 20 critical hit. PC then rolls, 2-6 minor dismemberment, natural 1 major dismemberment. and a suitable dice roll to determine location on the body.
Probably more trouble than its worth. But would be nice to be able to partially cripple a PC for a bit make them work out a way to stay combat effective within the group.