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*Dungeons & Dragons
Mirror Gish? (Echo Knight/Bladesinger)
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<blockquote data-quote="ECMO3" data-source="post: 8399616" data-attributes="member: 7030563"><p><strong>Viability: </strong> If it has 11 levels of bladesinger it will be viable, I think this will be viable at every tier and I think this is a great idea thematically.</p><p></p><p><strong>Durability: </strong>Tier 1, with a 16 constitution you will be fine as a bladesinger as long as you keep some defense. Tier 2 and 3 you probably don't even need to do that. I would be more worried about wisdom saves than I would overall hps and durability. I would consider starting as a wizard for the wisdom proficiency and sacrificing the 4 hps.</p><p></p><p><strong>Spell usefulness: </strong>I do not think you will be underpowered. You might not have as much offense, but bladesinger is playable entirely as a Gish build focused on melee.</p><p></p><p><strong>Fun: </strong>Yes this sounds like a lot of fun.</p><p></p><p><strong>Other advice:</strong> Having played a lot of bladesingers (but not this particular build), here are a few comments.</p><p></p><p>I would definitely try to get the warcaster feat (personally probably instead of tough). Since you can make OAs from your echo this could be huge.</p><p></p><p>Cantrips: I would not have both GFB and Firebolt. I would trade one of them for toll the dead, chill touch or if you have it at your table sapping sting. Then you have have a wider variety of damage types in your cantrips. Toll the Dead and sapping sting are saves too, and it is nice to have a mix of saves and attacks. There is nothing saying you need to use an attack cantrip with extra attack, you can swing your rapier and then follow up with toll the dead.</p><p> </p><p>1st level spells: I would strongly recommend protection from evil and good. Most campaigns have lots of undead and it is the best protection spell there is if you are fighting undead, fey or fiends. It is going to be particularly useful against charms with your crappy wisdom saves. Protection from evil and good is far superior to blur if you are fighting one of these and it lasts longer and it is a lower cost to cast.</p><p></p><p>2nd level: I would consider trading mirror image for blur. If this was a stright bladesinger I would say that is a no-brainer. Blur is a better defensive spell than mirror image and it is usually worth the concentration cost if you are going to be in melee. At high levels mirror image will be near-useless, while blur is effective at all tiers.</p><p></p><p>3rd level spells: I would take fear instead of hypnotic pattern, it is more effective in play. Hypnotic pattern is easier throw from a distance but it generally does not last very long. Fear takes affected enemies out for several rounds at least and when they get back in the fight they don't have their weapons. Also because they are using their movement, your party gets opportunity attacks on them when they run.</p><p></p><p>I would also consider getting dispel magic.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8399616, member: 7030563"] [B]Viability: [/B] If it has 11 levels of bladesinger it will be viable, I think this will be viable at every tier and I think this is a great idea thematically. [B]Durability: [/B]Tier 1, with a 16 constitution you will be fine as a bladesinger as long as you keep some defense. Tier 2 and 3 you probably don't even need to do that. I would be more worried about wisdom saves than I would overall hps and durability. I would consider starting as a wizard for the wisdom proficiency and sacrificing the 4 hps. [B]Spell usefulness: [/B]I do not think you will be underpowered. You might not have as much offense, but bladesinger is playable entirely as a Gish build focused on melee. [B]Fun: [/B]Yes this sounds like a lot of fun. [B]Other advice:[/B] Having played a lot of bladesingers (but not this particular build), here are a few comments. I would definitely try to get the warcaster feat (personally probably instead of tough). Since you can make OAs from your echo this could be huge. Cantrips: I would not have both GFB and Firebolt. I would trade one of them for toll the dead, chill touch or if you have it at your table sapping sting. Then you have have a wider variety of damage types in your cantrips. Toll the Dead and sapping sting are saves too, and it is nice to have a mix of saves and attacks. There is nothing saying you need to use an attack cantrip with extra attack, you can swing your rapier and then follow up with toll the dead. 1st level spells: I would strongly recommend protection from evil and good. Most campaigns have lots of undead and it is the best protection spell there is if you are fighting undead, fey or fiends. It is going to be particularly useful against charms with your crappy wisdom saves. Protection from evil and good is far superior to blur if you are fighting one of these and it lasts longer and it is a lower cost to cast. 2nd level: I would consider trading mirror image for blur. If this was a stright bladesinger I would say that is a no-brainer. Blur is a better defensive spell than mirror image and it is usually worth the concentration cost if you are going to be in melee. At high levels mirror image will be near-useless, while blur is effective at all tiers. 3rd level spells: I would take fear instead of hypnotic pattern, it is more effective in play. Hypnotic pattern is easier throw from a distance but it generally does not last very long. Fear takes affected enemies out for several rounds at least and when they get back in the fight they don't have their weapons. Also because they are using their movement, your party gets opportunity attacks on them when they run. I would also consider getting dispel magic. [/QUOTE]
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