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Mirror Image and Combat Reflexes
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<blockquote data-quote="azhrei_fje" data-source="post: 2336371" data-attributes="member: 12966"><p>The following seems obvious to me...</p><p></p><p>If you read the SRD for <em>magic missile</em>, it clearly states the target: <strong>Up to five creatures, no two of which can be more than 15 ft. apart</strong>. Then, in the description of the spell, is this text: <strong>Inanimate objects are not damaged by the spell.</strong></p><p></p><p>It seems to me that inanimate objects must be able to qualify as creatures. When is that? Maybe it applies to constructs? Under "Construct Type" is this text: <strong>A construct is an animated object or artificially constructed creature.</strong> So yes, that seems to apply. <em>Magic missiles</em> can be targeted at constructs.</p><p></p><p>What about a figment? Would it possibly qualify as an inanimate object? It's not a construct -- in fact, it doesn't really exist. But, as <strong>Dannyalcatraz</strong> points out, perhaps it's the perception that matters?</p><p></p><p>When casting <em>magic missile</em>, the mage chooses a target that he <u>believes</u> is a creature (which is another reason why "inanimate object" might be listed in the spell description for MM). When the missile flies to its target and hits, creatures take damage, but inanimate objects do not. Since images from the MI won't take any damage, they won't "wink out" when hit by a MM. But they would otherwise display damage (just like the <em>fireball</em> example for area effect spells in the MI description).</p><p></p><p>I would rule that MM can be cast at the user of the MI spell. Each missile gets a random roll to determine if it hit an image or the real spellcaster. If it hits the real spellcaster, damage is done (assuming SR is penetrated). If it hits an image, it appears to have an effect but the image does not wink out.</p><p></p><p>This makes the spell a little more effective than <em>shield</em>, since it protects from <u>most</u> <em>magic missiles</em>, and it confounds melee and ranged attackers as well. (At least, for as long as the images last, which likely won't be long.) It's a 2nd level spell with an effective duration much shorter than <em>shield</em>, so this seems reasonably well balanced.</p></blockquote><p></p>
[QUOTE="azhrei_fje, post: 2336371, member: 12966"] The following seems obvious to me... If you read the SRD for [i]magic missile[/i], it clearly states the target: [b]Up to five creatures, no two of which can be more than 15 ft. apart[/b]. Then, in the description of the spell, is this text: [b]Inanimate objects are not damaged by the spell.[/b] It seems to me that inanimate objects must be able to qualify as creatures. When is that? Maybe it applies to constructs? Under "Construct Type" is this text: [b]A construct is an animated object or artificially constructed creature.[/b] So yes, that seems to apply. [i]Magic missiles[/i] can be targeted at constructs. What about a figment? Would it possibly qualify as an inanimate object? It's not a construct -- in fact, it doesn't really exist. But, as [b]Dannyalcatraz[/b] points out, perhaps it's the perception that matters? When casting [i]magic missile[/i], the mage chooses a target that he [u]believes[/u] is a creature (which is another reason why "inanimate object" might be listed in the spell description for MM). When the missile flies to its target and hits, creatures take damage, but inanimate objects do not. Since images from the MI won't take any damage, they won't "wink out" when hit by a MM. But they would otherwise display damage (just like the [i]fireball[/i] example for area effect spells in the MI description). I would rule that MM can be cast at the user of the MI spell. Each missile gets a random roll to determine if it hit an image or the real spellcaster. If it hits the real spellcaster, damage is done (assuming SR is penetrated). If it hits an image, it appears to have an effect but the image does not wink out. This makes the spell a little more effective than [i]shield[/i], since it protects from [u]most[/u] [i]magic missiles[/i], and it confounds melee and ranged attackers as well. (At least, for as long as the images last, which likely won't be long.) It's a 2nd level spell with an effective duration much shorter than [i]shield[/i], so this seems reasonably well balanced. [/QUOTE]
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