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Mirror Image and Dispelling
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<blockquote data-quote="two" data-source="post: 1498611" data-attributes="member: 9002"><p>Er --</p><p></p><p>That's why I said best "defensive 2nd level spell" bar none. Not best 2nd level spell for incinerating enemies, or whatever.</p><p></p><p>You can come up with scenarios where mirror image is sub-par to certain other "defensive" 2nd level spells, but they are quite rare. Even "levitation" has drawbacks (ranged combat suffers, still can be targeted by enemy spells, etc). Mirror Image is so much better than "blur" it's not funny; I suppose if you are attacked by 50+ low-level rogue kobolds, blur would be better. That's about all I can come up with.</p><p></p><p>The true power of the spell is the ability to nullify both a critical hit and a finger of death. Personally, I hate my PC's being targeted by save-or-be-screwed spells. Plus the spell lasts a comparatively long time.</p><p></p><p>I didn't even mention a related beenie: if an enemy spellcaster, or archer, or melee combatant has to pick a target bewteen a mirror imaged mage, a mirror imaged bard, or a barbarian -- who is going to be selected? The barbarian of course, simply because smart NPC's don't want to risk the miss chance; leading to Mirror Image spells sticking around longer (in general).</p><p></p><p>Now, you might feel bad for the barbarian here, but -- hey, he's built to handle it, right?</p><p></p><p>Most of this comes my my own experience, in more than one long campaign vs a variety of opponents. Until "True Sight" came onto the scene, Mirror Image almost always got you through 2-3 rounds safe and sound -- and that's really all you can ask of a 2nd level spell. In fact, it's probably too good.</p></blockquote><p></p>
[QUOTE="two, post: 1498611, member: 9002"] Er -- That's why I said best "defensive 2nd level spell" bar none. Not best 2nd level spell for incinerating enemies, or whatever. You can come up with scenarios where mirror image is sub-par to certain other "defensive" 2nd level spells, but they are quite rare. Even "levitation" has drawbacks (ranged combat suffers, still can be targeted by enemy spells, etc). Mirror Image is so much better than "blur" it's not funny; I suppose if you are attacked by 50+ low-level rogue kobolds, blur would be better. That's about all I can come up with. The true power of the spell is the ability to nullify both a critical hit and a finger of death. Personally, I hate my PC's being targeted by save-or-be-screwed spells. Plus the spell lasts a comparatively long time. I didn't even mention a related beenie: if an enemy spellcaster, or archer, or melee combatant has to pick a target bewteen a mirror imaged mage, a mirror imaged bard, or a barbarian -- who is going to be selected? The barbarian of course, simply because smart NPC's don't want to risk the miss chance; leading to Mirror Image spells sticking around longer (in general). Now, you might feel bad for the barbarian here, but -- hey, he's built to handle it, right? Most of this comes my my own experience, in more than one long campaign vs a variety of opponents. Until "True Sight" came onto the scene, Mirror Image almost always got you through 2-3 rounds safe and sound -- and that's really all you can ask of a 2nd level spell. In fact, it's probably too good. [/QUOTE]
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