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MIrror Image/Illusion question
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<blockquote data-quote="KarinsDad" data-source="post: 1255940" data-attributes="member: 2011"><p>I do not agree that this is always true at either high or low level. Often true, but there are many scenarios where it is not.</p><p></p><p>At low level, MI is merely a "go attack someone else" type of spell. It is more useful against a single or a few attackers than Blur.</p><p></p><p>However, in a high AC for the arcane spell caster (something the PC Wizard in my group does) against multiple attackers (4+) scenario, it doesn't help out quite as much as Blur does since although the spell casters AC is high, the AC of his images typically is not high. Hence, the attackers can take out an image on average once per two rounds. With 4 attackers, that would be 2 images per round and the protection would be gone in 3 rounds (on average). With 6 attackers, it would be gone in 2 rounds. Blur, on the other hand, would continue to protect the caster beyond those first few rounds.</p><p></p><p>At high level, MI is easily disabled (usually within 3 rounds at most of full round attacks, often 2 rounds). At high level, an opposing archer can typically take out all of the MIs in 2 rounds. Two opposing archers and the arcane caster practically wasted the spell because it could be gone in a single round. At high level without other protections available, Blur is often more useful, even early in a combat.</p><p></p><p>Each spell has its pros and cons. Blur has the main pros of being useful against many attackers and being able to cast on others. Mirror Image has the main pro of making it extremely difficult to hit an arcane spell caster with attacks for a short period of time.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 1255940, member: 2011"] I do not agree that this is always true at either high or low level. Often true, but there are many scenarios where it is not. At low level, MI is merely a "go attack someone else" type of spell. It is more useful against a single or a few attackers than Blur. However, in a high AC for the arcane spell caster (something the PC Wizard in my group does) against multiple attackers (4+) scenario, it doesn't help out quite as much as Blur does since although the spell casters AC is high, the AC of his images typically is not high. Hence, the attackers can take out an image on average once per two rounds. With 4 attackers, that would be 2 images per round and the protection would be gone in 3 rounds (on average). With 6 attackers, it would be gone in 2 rounds. Blur, on the other hand, would continue to protect the caster beyond those first few rounds. At high level, MI is easily disabled (usually within 3 rounds at most of full round attacks, often 2 rounds). At high level, an opposing archer can typically take out all of the MIs in 2 rounds. Two opposing archers and the arcane caster practically wasted the spell because it could be gone in a single round. At high level without other protections available, Blur is often more useful, even early in a combat. Each spell has its pros and cons. Blur has the main pros of being useful against many attackers and being able to cast on others. Mirror Image has the main pro of making it extremely difficult to hit an arcane spell caster with attacks for a short period of time. [/QUOTE]
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