Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mirror Image - Need a refresher course in this...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dracorat" data-source="post: 3116441" data-attributes="member: 40170"><p>At level 3 (when you can cast it, since you are focusing your argument on lower level play generally) you get an average of 3.5 images. Let's call it 4. That's an 80% chance to be missed <em>the first time</em>. (1:5) Now, cleave off the hit and the second attack has a 75% (1:4) chance to miss.</p><p></p><p>That means the chance to hit you was 20% and 25%.</p><p></p><p>Now, .8 * .75 = .60 or a 60% chance to be missed. With one fighter attack allowed one cleave only, and only after the first attack. Not too shabby. </p><p></p><p>But that's for one attack only.</p><p></p><p>Now, if the images were 3 instead of 4, the math is .75 * .67 = 50% chance to be missed. On the first round.</p><p></p><p>Now, take it a step further. Blur will last 30 rounds period.</p><p></p><p>Assuming you get an image popped once per round until you run out of images, then you are hit 100% of the time, but with blur, you are hit 4/5 times for 30 rounds (it's duration) then by probability, mirror image is a poor choice starting in the following rounds:</p><p>[code]</p><p>Round 1 2 3 4 5 6 7 8 9 10 11</p><p>4 Miss % 0.6 0.5 0.333333333 0 0 0 0 0 0 0 0</p><p> Hit % 0.4 0.5 0.666666667 1 1 1 1 1 1 1 1</p><p> Mit Dmg 0.4 0.9 1.566666667 2.566666667 3.566666667 4.566666667 5.566666667 6.566666667 7.566666667 8.566666667 9.566666667</p><p> </p><p>3 Miss % 0.5 0.333333333 0 0 0 0 0 0 0 0 0</p><p> Hit % 0.5 0.666666667 1 1 1 1 1 1 1 1 1</p><p> Mit Dmg 0.5 1.166666667 2.166666667 3.166666667 4.166666667 5.166666667 6.166666667 7.166666667 8.166666667 9.166666667 10.16666667</p><p></p><p></p><p>20% evasion 0.8 0.8 0.8 0.8 0.8 0.8 0.8 0.8 0.8 0.8 0.8</p><p> MitDmg 0.8 1.6 2.4 3.2 4 4.8 5.6 6.4 7.2 8 8.8</p><p>[/code]</p><p></p><p>Blur pays off after 7 rounds for comparison to 4 starting images and 5 rounds when you start with 3 images.</p><p></p><p>Even though you get more images at higher levels, when you couple in additional strikes for fighters, the stats get worse, not better. </p><p></p><p>Add a great cleave and mirror image almost never lasts past the first round.</p></blockquote><p></p>
[QUOTE="Dracorat, post: 3116441, member: 40170"] At level 3 (when you can cast it, since you are focusing your argument on lower level play generally) you get an average of 3.5 images. Let's call it 4. That's an 80% chance to be missed [i]the first time[/i]. (1:5) Now, cleave off the hit and the second attack has a 75% (1:4) chance to miss. That means the chance to hit you was 20% and 25%. Now, .8 * .75 = .60 or a 60% chance to be missed. With one fighter attack allowed one cleave only, and only after the first attack. Not too shabby. But that's for one attack only. Now, if the images were 3 instead of 4, the math is .75 * .67 = 50% chance to be missed. On the first round. Now, take it a step further. Blur will last 30 rounds period. Assuming you get an image popped once per round until you run out of images, then you are hit 100% of the time, but with blur, you are hit 4/5 times for 30 rounds (it's duration) then by probability, mirror image is a poor choice starting in the following rounds: [code] Round 1 2 3 4 5 6 7 8 9 10 11 4 Miss % 0.6 0.5 0.333333333 0 0 0 0 0 0 0 0 Hit % 0.4 0.5 0.666666667 1 1 1 1 1 1 1 1 Mit Dmg 0.4 0.9 1.566666667 2.566666667 3.566666667 4.566666667 5.566666667 6.566666667 7.566666667 8.566666667 9.566666667 3 Miss % 0.5 0.333333333 0 0 0 0 0 0 0 0 0 Hit % 0.5 0.666666667 1 1 1 1 1 1 1 1 1 Mit Dmg 0.5 1.166666667 2.166666667 3.166666667 4.166666667 5.166666667 6.166666667 7.166666667 8.166666667 9.166666667 10.16666667 20% evasion 0.8 0.8 0.8 0.8 0.8 0.8 0.8 0.8 0.8 0.8 0.8 MitDmg 0.8 1.6 2.4 3.2 4 4.8 5.6 6.4 7.2 8 8.8 [/code] Blur pays off after 7 rounds for comparison to 4 starting images and 5 rounds when you start with 3 images. Even though you get more images at higher levels, when you couple in additional strikes for fighters, the stats get worse, not better. Add a great cleave and mirror image almost never lasts past the first round. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mirror Image - Need a refresher course in this...
Top