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<blockquote data-quote="Elder-Basilisk" data-source="post: 1078675" data-attributes="member: 3146"><p>I don't really think it's silly. If you get rid of the 3.0 "Can't be flanked while blind" rule (which is really silly), the only times it's advantageous to close your eyes in order to fight are:</p><p>A. You're fighting a creature with a gaze attack--Bodak, Medusa, Umber Hulk, Ether Hulk, etc. No surprises here. For someone who trained to fight without sight, this should be the advantageous option.</p><p>B. You're in a situation that's so heavily illusory that your eyes deceive you more than they help you. (Mirror image is probably the only core example of this that I can think of). But, once again, this seems like a classic case of when Blindfighting SHOULD be helpful. It reminds me of the Star Wars blindfighting scene: "Your eyes deceive you."</p><p></p><p>And that's it. The rest of the time, it's best to keep your eyes open. It doesn't seem silly at all, given the conventions of the genre (creatures that can kill you with their gaze and illusions that make vision an impediment rather than a benefit).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1078675, member: 3146"] I don't really think it's silly. If you get rid of the 3.0 "Can't be flanked while blind" rule (which is really silly), the only times it's advantageous to close your eyes in order to fight are: A. You're fighting a creature with a gaze attack--Bodak, Medusa, Umber Hulk, Ether Hulk, etc. No surprises here. For someone who trained to fight without sight, this should be the advantageous option. B. You're in a situation that's so heavily illusory that your eyes deceive you more than they help you. (Mirror image is probably the only core example of this that I can think of). But, once again, this seems like a classic case of when Blindfighting SHOULD be helpful. It reminds me of the Star Wars blindfighting scene: "Your eyes deceive you." And that's it. The rest of the time, it's best to keep your eyes open. It doesn't seem silly at all, given the conventions of the genre (creatures that can kill you with their gaze and illusions that make vision an impediment rather than a benefit). [/QUOTE]
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