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Mirror Image vs. Cleave
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<blockquote data-quote="Sigg" data-source="post: 2695564" data-attributes="member: 30546"><p>Nail: They have medicines for that these days <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>The fighter COULD take out the images in one round. The fighter COULD also get lucky and hit the caster in one swing. He's not guaranteed to do either, and at lower levels a fighter should be able to handle an arcane caster one-on-one. If the caster is attempting to take on a meleer single-handedly the odds should be stacked against him.</p><p></p><p>I, personally, don't count on an attacker not having great cleave as a resonse to this. In this thread, my response is that the caster is in trouble if he's out of friends and getting melee attacked. In the game my possible responses, other than mirror images, to being melee attacked follow:</p><p></p><p>Best defenses:</p><p>1) Friends</p><p>2) Scream like a little girl and run away <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>3) Keep my dignity, cast Expeditious Retreat, then run away</p><p></p><p>The rest:</p><p>4) Summon Monster to melee for me, sometimes just long enough to retreat, sometimes to win the fight...depending of course on who/what I'm fighting</p><p>5) Cast Grease, and then maybe run away</p><p>6) Cast Color Spray, then either run away or coup de grace</p><p>7) Cast Glitterdust, then back off or run away</p><p>8) Cast Web, then back off or run away</p><p>9) Cast Daze Monster, etc...</p><p>10) Cast Tasha's Hideous Laughter, etc...</p><p>11) Cast Invisibility, then run away</p><p>12) Cast Blindness, etc...</p><p>13) Cast Cause Fear or Scare, then watch them run away</p><p>14) Cast Levitate or Spider Climb and get out of range of meleers</p><p></p><p>If these and/or other spells are thrown together the caster has a great many responses to an attacker. As a wizard I might summon a monster to melee, step back then lay down a Sleep spell and then target any left with both monster and magic missiles until dead. Or, I might Levitate, then commence casting attack spells. I also might Grease the area, then Summon a Swarm to attack the enemy while they are trying to get out of/through the Greased area.</p><p></p><p>Still, the best defense is to hide behind a fighter.</p></blockquote><p></p>
[QUOTE="Sigg, post: 2695564, member: 30546"] Nail: They have medicines for that these days ;) The fighter COULD take out the images in one round. The fighter COULD also get lucky and hit the caster in one swing. He's not guaranteed to do either, and at lower levels a fighter should be able to handle an arcane caster one-on-one. If the caster is attempting to take on a meleer single-handedly the odds should be stacked against him. I, personally, don't count on an attacker not having great cleave as a resonse to this. In this thread, my response is that the caster is in trouble if he's out of friends and getting melee attacked. In the game my possible responses, other than mirror images, to being melee attacked follow: Best defenses: 1) Friends 2) Scream like a little girl and run away ;) 3) Keep my dignity, cast Expeditious Retreat, then run away The rest: 4) Summon Monster to melee for me, sometimes just long enough to retreat, sometimes to win the fight...depending of course on who/what I'm fighting 5) Cast Grease, and then maybe run away 6) Cast Color Spray, then either run away or coup de grace 7) Cast Glitterdust, then back off or run away 8) Cast Web, then back off or run away 9) Cast Daze Monster, etc... 10) Cast Tasha's Hideous Laughter, etc... 11) Cast Invisibility, then run away 12) Cast Blindness, etc... 13) Cast Cause Fear or Scare, then watch them run away 14) Cast Levitate or Spider Climb and get out of range of meleers If these and/or other spells are thrown together the caster has a great many responses to an attacker. As a wizard I might summon a monster to melee, step back then lay down a Sleep spell and then target any left with both monster and magic missiles until dead. Or, I might Levitate, then commence casting attack spells. I also might Grease the area, then Summon a Swarm to attack the enemy while they are trying to get out of/through the Greased area. Still, the best defense is to hide behind a fighter. [/QUOTE]
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Mirror Image vs. Cleave
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