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mirror image with displacement?
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<blockquote data-quote="Hypersmurf" data-source="post: 3816339" data-attributes="member: 1656"><p>The FAQ states the the Mirror Images gain the benefit of any spells that rely on a visual nature, or words to that effect, and gives Blur and Displacement as examples.</p><p></p><p>I can see to an extent where it's coming from, and I'm not sure if I agree or not - the FAQ says some other weird stuff about Mirror Image that I definitely disagree with.</p><p></p><p>If you cast Disguise Self and make yourself look like an orc, the figments should all look like orcs as well.</p><p></p><p>If you cast Blur, and get a blurry outline, the figment should all get blurry outlines as well. The question is whether having a blurry outline is sufficient to grant concealment, or whether having a blurry outline <em>because you are the target of Blur</em> is what's required.</p><p></p><p>In similar fashion, should the figments gain the +10 Disguise bonus for looking like orcs? After all, they look just like you, and <em>you</em> get it... it would be odd if people looking at you all said "Well, they all look identical, but <em>that</em> one looks like an orc, and those ones somehow don't".</p><p></p><p>So it seems to me that despite not being the target of Disguise Self, the figments gain the mechanical bonus due to the visual nature of the spell. So should the same not apply to Blur?</p><p></p><p>If we look at the 'fluffy' explanation of Blur, there's a 20% chance that, due to the blurred outline, when someone thinks they're hitting you, they're actually hitting not-you - the blurry space where you appear to be but aren't. So if the images have blurred outlines, it's conceivable to apply the same explanation - someone thinks they're hitting image, but they're actually hitting not-image.</p><p></p><p>If we rule that Displacement also has its visual effect on the figments, it should also by the same logic have its mechanical effect - the figment is actually <em>here</em>, and despite only being an image, the fact that it looks like it's <em>there</em> doesn't change that it's <em>here</em>... so if someone swings <em>there</em>, directly through the apparent displaced position, the figment is not struck and does not vanish. But only if we rule that Displacement has a visual effect on figments. And I'm not convinced we should - unlike Disguise Self, or Faerie Fire, or Blur, Displacement doesn't actually alter the appearance of the target, and since it doesn't even shift your apparent location by 5 feet, it doesn't cause any major issues with distinguishing you from figments - who can exist in a cluster larger than that already.</p><p></p><p>My personal inclination, therefore, is to rule that Disguise Self and Blur would affect figments mechanically the same way they affect the primary, but that Displacement would not.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 3816339, member: 1656"] The FAQ states the the Mirror Images gain the benefit of any spells that rely on a visual nature, or words to that effect, and gives Blur and Displacement as examples. I can see to an extent where it's coming from, and I'm not sure if I agree or not - the FAQ says some other weird stuff about Mirror Image that I definitely disagree with. If you cast Disguise Self and make yourself look like an orc, the figments should all look like orcs as well. If you cast Blur, and get a blurry outline, the figment should all get blurry outlines as well. The question is whether having a blurry outline is sufficient to grant concealment, or whether having a blurry outline [i]because you are the target of Blur[/i] is what's required. In similar fashion, should the figments gain the +10 Disguise bonus for looking like orcs? After all, they look just like you, and [i]you[/i] get it... it would be odd if people looking at you all said "Well, they all look identical, but [i]that[/i] one looks like an orc, and those ones somehow don't". So it seems to me that despite not being the target of Disguise Self, the figments gain the mechanical bonus due to the visual nature of the spell. So should the same not apply to Blur? If we look at the 'fluffy' explanation of Blur, there's a 20% chance that, due to the blurred outline, when someone thinks they're hitting you, they're actually hitting not-you - the blurry space where you appear to be but aren't. So if the images have blurred outlines, it's conceivable to apply the same explanation - someone thinks they're hitting image, but they're actually hitting not-image. If we rule that Displacement also has its visual effect on the figments, it should also by the same logic have its mechanical effect - the figment is actually [i]here[/i], and despite only being an image, the fact that it looks like it's [i]there[/i] doesn't change that it's [i]here[/i]... so if someone swings [i]there[/i], directly through the apparent displaced position, the figment is not struck and does not vanish. But only if we rule that Displacement has a visual effect on figments. And I'm not convinced we should - unlike Disguise Self, or Faerie Fire, or Blur, Displacement doesn't actually alter the appearance of the target, and since it doesn't even shift your apparent location by 5 feet, it doesn't cause any major issues with distinguishing you from figments - who can exist in a cluster larger than that already. My personal inclination, therefore, is to rule that Disguise Self and Blur would affect figments mechanically the same way they affect the primary, but that Displacement would not. -Hyp. [/QUOTE]
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