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<blockquote data-quote="SinisterSage" data-source="post: 2935601" data-attributes="member: 41503"><p>Here I suffer from a bad case of "having a picture inside my head, but not knowing how to describe it." </p><p>The name is really bad. Hope no italian reads it. (Forbici=scissors)</p><p></p><p><strong>Forbicilith</strong> </p><p><strong>Huge Outsider (chaotic, evil, extraplanar, tanar’ri)</strong></p><p><strong>Hit Dice:</strong>23d8+184 (287 hp) </p><p><strong>Initiative:</strong> -2</p><p><strong>Speed:</strong> 10 ft.</p><p><strong>Armor Class:</strong>29 (-2 Size, -2 Dex, +23 natural), touch 6, flat-footed 29</p><p><strong>Base Attack/Grapple:</strong> +23/+43 </p><p><strong>Attack:</strong> Scissors +34 melee (3d8+18/18-20;x3 plus shear) or scissors +29 melee (3d8+28/18-20;x3 plus shear)*</p><p><strong>Full Attack:</strong> Scissors +34 melee (3d8+18/18-20;x3 plus shear) or scissors +29 melee (3d8+28/18-20;x3 plus shear)* </p><p><strong>Space/Reach:</strong> 15 ft./15 ft.</p><p><strong>Special Attacks:</strong> Augmented critical, shear, spell-like abilities, </p><p><strong>Special Qualities:</strong> Aura of sloth, damage reduction 10/good and 5/-, immunity to electricity, resistance acid 10, cold 10 and fire 10, SR 30 </p><p><strong>Saves:</strong> Fort +21, Ref +11, Will +15</p><p><strong>Abilities: </strong>Str 35, Dex 7, Con 27, Int 10, Wis 14, Cha 14</p><p><strong>Skills:</strong> Climb +38, Jump +0, Concentration +34, Intimidate +30, Listen +28, Sense Motive +28, Search +26, Spot +28, Survival +28</p><p><strong>Feats:</strong> Ability Focus (aura of sloth), Awesome Blow, Cleave, Great Cleave, Power Attack, Improved Sunder, Quicken Spell-like Ability (<em>hold monster</em>),Weapon Focus (Scissors)</p><p><strong>Environment: </strong> Infinite Layers of the Abyss (The cancerous hills of Glavrax)</p><p><strong>Organization: </strong>Solitary</p><p><strong>Challenge Rating:</strong> 18</p><p><strong>Treasure: </strong> Standard</p><p><strong>Alignment: </strong> Always chaotic evil</p><p><strong>Advancement: </strong>24-30 HD (Huge), 31-46 (Gargantuan)</p><p>* Includes adjustments for a 5-point Power Attack.</p><p></p><p><em>This huge, barrel-chested creature has transparent, blue-white, membranous skin, revealing thick muscles and a net of thick, dark-red blood vessels beneath. Its legs and its left arm seem tiny and atrophied compared to the rest of its body, and it uses these three limbs to drag its massive frame across the ground. Its right arm is long and extremely muscular. It ends in two 8-foot bone-blades that look like scissors. One of the blades grows from end of the arm. The other blade is connected to the first at a pivoting point near its base. It also has a lever-like bone behind the pivoting point that is connected to the creature’s underarm through several rope-like tendons. Where the creature’s head should be, its neck ends in short stump with a small lamprey mouth framed by five tiny red eyes. </em></p><p></p><p>Forbiciliths, also called scissor-fiends, combine a merciless hunter’s instinct with fiendish sadism and jealousy of other creature’s superior maneuverability. </p><p></p><p>If its legs could support its weight, it would stand 20 feet tall. It weights 12.000 pounds.</p><p></p><p></p><p><strong>Combat: </strong></p><p>Lacking the mobility and the sneaking skills that are necessary for normal hunters, the scissor-fiends scout for prey using their <em>prying eyes</em> ability. Once they find suitable victims, they teleport to its prey, if possible appearing in the midst of a group.</p><p>They hate creatures with superior mobility and attack creatures with above average speed before anyone else. </p><p></p><p><strong>Augmented Critical (Ex):</strong> The forbicilith’s scissors threatens a critical hit on a natural attack roll of 18–20, dealing triple damage on a successful critical hit.</p><p></p><p><strong>Aura of Sloth (Su):</strong> All creatures within 40 ft. of the forbicilith must attempt a DC 25 Will save or be slowed as per the <em>slow</em> spell (caster level 18). The save DC is Charisma-based.</p><p></p><p><strong>Shear (Ex):</strong> Creatures hit by the scissorfiend’s scissors-arm must attempt a DC 33 Reflex save. Failure means that the creature suffers double damage (, quadruple damage on a critical hit,) from the attack. The save DC is Strength-based.</p><p></p><p><strong>Spell-like Abilities (Sp):</strong> At will – <em>greater dispel magic</em>, <em>greater teleport</em> (self plus 50 pounds), <em>hold monster</em> (DC 17), <em>prying eyes</em>, <em>see invisibility</em>, <em>spike growth (DC 15)</em></p><p>3/day - <em>unholy blight</em> (DC 16), quickened <em>hold monster</em> (DC 17)</p><p>Caster level 18. Save DCs are Charisma-based.</p><p></p><p><strong>Summon Tanar’ri (Sp):</strong> Once per day, a forbicilith can attempt to summon another forbicilith with a 30% chance.</p></blockquote><p></p>
[QUOTE="SinisterSage, post: 2935601, member: 41503"] Here I suffer from a bad case of "having a picture inside my head, but not knowing how to describe it." The name is really bad. Hope no italian reads it. (Forbici=scissors) [b]Forbicilith[/b] [b]Huge Outsider (chaotic, evil, extraplanar, tanar’ri)[/B] [b]Hit Dice:[/b]23d8+184 (287 hp) [b]Initiative:[/b] -2 [b]Speed:[/b] 10 ft. [b]Armor Class:[/b]29 (-2 Size, -2 Dex, +23 natural), touch 6, flat-footed 29 [b]Base Attack/Grapple:[/b] +23/+43 [b]Attack:[/b] Scissors +34 melee (3d8+18/18-20;x3 plus shear) or scissors +29 melee (3d8+28/18-20;x3 plus shear)* [b]Full Attack:[/b] Scissors +34 melee (3d8+18/18-20;x3 plus shear) or scissors +29 melee (3d8+28/18-20;x3 plus shear)* [b]Space/Reach:[/b] 15 ft./15 ft. [b]Special Attacks:[/b] Augmented critical, shear, spell-like abilities, [b]Special Qualities:[/b] Aura of sloth, damage reduction 10/good and 5/-, immunity to electricity, resistance acid 10, cold 10 and fire 10, SR 30 [b]Saves:[/b] Fort +21, Ref +11, Will +15 [b]Abilities: [/b]Str 35, Dex 7, Con 27, Int 10, Wis 14, Cha 14 [b]Skills:[/b] Climb +38, Jump +0, Concentration +34, Intimidate +30, Listen +28, Sense Motive +28, Search +26, Spot +28, Survival +28 [b]Feats:[/b] Ability Focus (aura of sloth), Awesome Blow, Cleave, Great Cleave, Power Attack, Improved Sunder, Quicken Spell-like Ability ([i]hold monster[/i]),Weapon Focus (Scissors) [b]Environment: [/b] Infinite Layers of the Abyss (The cancerous hills of Glavrax) [b]Organization: [/b]Solitary [b]Challenge Rating:[/b] 18 [b]Treasure: [/b] Standard [b]Alignment: [/b] Always chaotic evil [b]Advancement: [/b]24-30 HD (Huge), 31-46 (Gargantuan) * Includes adjustments for a 5-point Power Attack. [i]This huge, barrel-chested creature has transparent, blue-white, membranous skin, revealing thick muscles and a net of thick, dark-red blood vessels beneath. Its legs and its left arm seem tiny and atrophied compared to the rest of its body, and it uses these three limbs to drag its massive frame across the ground. Its right arm is long and extremely muscular. It ends in two 8-foot bone-blades that look like scissors. One of the blades grows from end of the arm. The other blade is connected to the first at a pivoting point near its base. It also has a lever-like bone behind the pivoting point that is connected to the creature’s underarm through several rope-like tendons. Where the creature’s head should be, its neck ends in short stump with a small lamprey mouth framed by five tiny red eyes. [/i] Forbiciliths, also called scissor-fiends, combine a merciless hunter’s instinct with fiendish sadism and jealousy of other creature’s superior maneuverability. If its legs could support its weight, it would stand 20 feet tall. It weights 12.000 pounds. [b]Combat: [/b] Lacking the mobility and the sneaking skills that are necessary for normal hunters, the scissor-fiends scout for prey using their [i]prying eyes[/i] ability. Once they find suitable victims, they teleport to its prey, if possible appearing in the midst of a group. They hate creatures with superior mobility and attack creatures with above average speed before anyone else. [b]Augmented Critical (Ex):[/b] The forbicilith’s scissors threatens a critical hit on a natural attack roll of 18–20, dealing triple damage on a successful critical hit. [b]Aura of Sloth (Su):[/b] All creatures within 40 ft. of the forbicilith must attempt a DC 25 Will save or be slowed as per the [i]slow[/i] spell (caster level 18). The save DC is Charisma-based. [b]Shear (Ex):[/b] Creatures hit by the scissorfiend’s scissors-arm must attempt a DC 33 Reflex save. Failure means that the creature suffers double damage (, quadruple damage on a critical hit,) from the attack. The save DC is Strength-based. [b]Spell-like Abilities (Sp):[/b] At will – [i]greater dispel magic[/i], [i]greater teleport[/i] (self plus 50 pounds), [i]hold monster[/i] (DC 17), [i]prying eyes[/i], [i]see invisibility[/i], [i]spike growth (DC 15)[/i] 3/day - [i]unholy blight[/i] (DC 16), quickened [i]hold monster[/i] (DC 17) Caster level 18. Save DCs are Charisma-based. [b]Summon Tanar’ri (Sp):[/b] Once per day, a forbicilith can attempt to summon another forbicilith with a 30% chance. [/QUOTE]
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