Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Mischta in DragonLance
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KrolltheGreat" data-source="post: 1127350" data-attributes="member: 14311"><p>Well, here's where I know to look up the info:</p><p><a href="http://www.dragonlance.com/taladas/nexus/races.html" target="_blank">http://www.dragonlance.com/taladas/nexus/races.html</a></p><p></p><p>It's on the official Dragonlance site, as well as the Dragonlance Nexus site (started by Tracy Hickman & the Whitestone Council focused to keep DragonLance rules in line with 3rd edition). So I don't see any reason to disallow it either.</p><p></p><p>They basically, as far as I can tell, a race of Irda's who... well... deserted the Irda tribe itself (and somehow degrading their abilities... enough to make them no longer considered a positive ECL race). While predominantly found throughout the Fifth Age with the lands of Taladas as their homeland, my guess is that they could exist at any point in time before that, since Irda have also existed before then. Would people have known about them as much, probably not, especially since they can still shapechange, which helped keep them secret before they finally had a place to call home (Taladas).</p><p></p><p>Now, if they were a cleric, druid, or mage, their secret might have been found out, but also probably kept a secret afterwards (an example would be a Mischta spellcaster who went through the "Test", while his/her secret would become brought out, would probably have stayed a secret...). Why? Well, Mischta and Irda turned away from evil, so the Good Wizards might know this and respect it (although maybe not)... The Evil Wizards would probably have no problems taking one in and keeping the secret, for obvious reasons (especially if it was a Mischta who left it's tribe because it desired evil)... And Neutral Wizards, well, let's see, a magical race that was evil (ogres), then left to be good (irda), then left again... AND can shapechange... what an asset...</p><p></p><p>Anyway, as I said, I see no problem with it, just do not give Irda stats, unless you want the character to be a higher ECL. I would suggest the stats listed in the link above, as they seem appropriate for being equal class wise to all the other general races.</p></blockquote><p></p>
[QUOTE="KrolltheGreat, post: 1127350, member: 14311"] Well, here's where I know to look up the info: [url]http://www.dragonlance.com/taladas/nexus/races.html[/url] It's on the official Dragonlance site, as well as the Dragonlance Nexus site (started by Tracy Hickman & the Whitestone Council focused to keep DragonLance rules in line with 3rd edition). So I don't see any reason to disallow it either. They basically, as far as I can tell, a race of Irda's who... well... deserted the Irda tribe itself (and somehow degrading their abilities... enough to make them no longer considered a positive ECL race). While predominantly found throughout the Fifth Age with the lands of Taladas as their homeland, my guess is that they could exist at any point in time before that, since Irda have also existed before then. Would people have known about them as much, probably not, especially since they can still shapechange, which helped keep them secret before they finally had a place to call home (Taladas). Now, if they were a cleric, druid, or mage, their secret might have been found out, but also probably kept a secret afterwards (an example would be a Mischta spellcaster who went through the "Test", while his/her secret would become brought out, would probably have stayed a secret...). Why? Well, Mischta and Irda turned away from evil, so the Good Wizards might know this and respect it (although maybe not)... The Evil Wizards would probably have no problems taking one in and keeping the secret, for obvious reasons (especially if it was a Mischta who left it's tribe because it desired evil)... And Neutral Wizards, well, let's see, a magical race that was evil (ogres), then left to be good (irda), then left again... AND can shapechange... what an asset... Anyway, as I said, I see no problem with it, just do not give Irda stats, unless you want the character to be a higher ECL. I would suggest the stats listed in the link above, as they seem appropriate for being equal class wise to all the other general races. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Mischta in DragonLance
Top