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Misconceptions about 3.5...Answers
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<blockquote data-quote="Imaro" data-source="post: 4617226" data-attributes="member: 48965"><p>My solution requires people using the options for 3.5, the same as they wiill when more options come out for 4e. Uhm...recharge magic isn't part of 4e (and IMHO is a much better solution to the stated problem), the 15min adventuring day in 4e has not been "solved"...but recharge magic with clerics could do it. I haven't addressed anything else you bring up, so I'll assume you enjoy the solutions 4e has offered, soem don't here are some options for those people. Especially if thet only felt like some of the things 4e "solved" were actual problems.</p><p></p><p></p><p></p><p>Emphasis mine...where did I say this? Wow I feel like people are hating because I'm offering proof there is rules support from WotC for many of the so called "problems" that were suppose to be "solved".</p><p></p><p>Please define better, because the complex skill checks are, imho, better explained and better mechanically than what 4e has tried to patch up so far. YMMV of course.</p><p></p><p>I think the difference is...all of these things together may not be what many people wanted...but in 3.5 they have been given the rules support to mix and match. Also I still think recharge magic is better than the 4e solution.</p></blockquote><p></p>
[QUOTE="Imaro, post: 4617226, member: 48965"] My solution requires people using the options for 3.5, the same as they wiill when more options come out for 4e. Uhm...recharge magic isn't part of 4e (and IMHO is a much better solution to the stated problem), the 15min adventuring day in 4e has not been "solved"...but recharge magic with clerics could do it. I haven't addressed anything else you bring up, so I'll assume you enjoy the solutions 4e has offered, soem don't here are some options for those people. Especially if thet only felt like some of the things 4e "solved" were actual problems. Emphasis mine...where did I say this? Wow I feel like people are hating because I'm offering proof there is rules support from WotC for many of the so called "problems" that were suppose to be "solved". Please define better, because the complex skill checks are, imho, better explained and better mechanically than what 4e has tried to patch up so far. YMMV of course. I think the difference is...all of these things together may not be what many people wanted...but in 3.5 they have been given the rules support to mix and match. Also I still think recharge magic is better than the 4e solution. [/QUOTE]
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