Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Misconceptions about 3.5...Answers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FireLance" data-source="post: 4617485" data-attributes="member: 3424"><p>While I don't disagree with any of your misconceptions, I would like to highlight that the underlying complaints behind those misconceptions are mostly related to the game <u>system</u>, whereas complaints about the lack of druids, barbarians, gnomes, etc. are mostly related to the game <u>material</u>.</p><p></p><p>The key distinction, at least to me, is that retraining rules, complex skill checks and recharge magic require changes to the basic rules of the game, whereas adding new classes, races, feats and powers generally do not.</p><p></p><p>While the 4e ruleset is not perfect (the rules on Stealth were changed pretty quickly after its release, and there are still ongoing problems with the skill challenge system, IMO), I like 4e because the basic game rules seem to me to be better than that of 3e. </p><p></p><p>Of course, that may simply be a reflection of the difference in product life cycle between 3e and 4e. It seems to me that in the early years of an edition, game companies put out a lot of material that uses the system instead of changing it. Later on in the product life cycle, they start to experiment with alternate rules and new systems. The best (or at least, the most popular among the groups that they get feedback from <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) get folded into a new edition, and the process starts over again.</p></blockquote><p></p>
[QUOTE="FireLance, post: 4617485, member: 3424"] While I don't disagree with any of your misconceptions, I would like to highlight that the underlying complaints behind those misconceptions are mostly related to the game [U]system[/U], whereas complaints about the lack of druids, barbarians, gnomes, etc. are mostly related to the game [U]material[/U]. The key distinction, at least to me, is that retraining rules, complex skill checks and recharge magic require changes to the basic rules of the game, whereas adding new classes, races, feats and powers generally do not. While the 4e ruleset is not perfect (the rules on Stealth were changed pretty quickly after its release, and there are still ongoing problems with the skill challenge system, IMO), I like 4e because the basic game rules seem to me to be better than that of 3e. Of course, that may simply be a reflection of the difference in product life cycle between 3e and 4e. It seems to me that in the early years of an edition, game companies put out a lot of material that uses the system instead of changing it. Later on in the product life cycle, they start to experiment with alternate rules and new systems. The best (or at least, the most popular among the groups that they get feedback from ;)) get folded into a new edition, and the process starts over again. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Misconceptions about 3.5...Answers
Top