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Misconceptions about 3.5...Answers
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<blockquote data-quote="Oni" data-source="post: 4618904" data-attributes="member: 380"><p>I'm not sure that I said anything to that effect. </p><p></p><p>All I meant was that, those are in fact very real issues with the system as written, and it was unfair to lable them as misconceptions, because changing the rules solved them. I mean 3.5 can do practically anything if you change enough rules, M&M shows that. But if you go back and play the game as written no amount of optional rules have made those problems go away. </p><p></p><p>I felt it was poor form to say, XYZ isn't a real problem in 3.5 because if you change the rules XYZ isn't a problem so you just didn't know what you were talking about. That's how the OP came across to me, given the response I don't suppose I'm alone in that. </p><p></p><p>So I come back to my original question. Is it fair to call them misconceptions?</p></blockquote><p></p>
[QUOTE="Oni, post: 4618904, member: 380"] I'm not sure that I said anything to that effect. All I meant was that, those are in fact very real issues with the system as written, and it was unfair to lable them as misconceptions, because changing the rules solved them. I mean 3.5 can do practically anything if you change enough rules, M&M shows that. But if you go back and play the game as written no amount of optional rules have made those problems go away. I felt it was poor form to say, XYZ isn't a real problem in 3.5 because if you change the rules XYZ isn't a problem so you just didn't know what you were talking about. That's how the OP came across to me, given the response I don't suppose I'm alone in that. So I come back to my original question. Is it fair to call them misconceptions? [/QUOTE]
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