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<blockquote data-quote="iserith" data-source="post: 7475380" data-attributes="member: 97077"><p>Though it varies a bit by campaign, in general, you're always coming in at 1st-level as a new player in my games. You are therefore encouraged to create and level up a backup character by swapping him or her in from time to time as your main. Usually, players will play both characters until they're at 3rd level each, then pick one as the main and leave the other as backup. At least they get to start at 3rd with a subclass if the main bites the dust. You catch up pretty quick in my experience.</p><p></p><p>As an alternate, I've had it where the backup character earns half the amount the active character earns in a given session on the assumption they're off doing something that helps them advance. Or, as in the case of my latest game, backup characters earn XP every time a player spends Inspiration to benefit another player's character.</p></blockquote><p></p>
[QUOTE="iserith, post: 7475380, member: 97077"] Though it varies a bit by campaign, in general, you're always coming in at 1st-level as a new player in my games. You are therefore encouraged to create and level up a backup character by swapping him or her in from time to time as your main. Usually, players will play both characters until they're at 3rd level each, then pick one as the main and leave the other as backup. At least they get to start at 3rd with a subclass if the main bites the dust. You catch up pretty quick in my experience. As an alternate, I've had it where the backup character earns half the amount the active character earns in a given session on the assumption they're off doing something that helps them advance. Or, as in the case of my latest game, backup characters earn XP every time a player spends Inspiration to benefit another player's character. [/QUOTE]
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