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<blockquote data-quote="Oofta" data-source="post: 7476338" data-attributes="member: 6801845"><p>To repeat one recent experience:</p><p>My wife and I show up at an epic with level 1 characters. They both die. Twice. We then bring in 4th level characters and they save the group from a TPK. The first set of characters were a waste of time.</p><p></p><p>In another case, again with AL, we had a new guy join. He's 9th level and we're 5th ... he's destroying the enemy and taking minimal damage while we chink away.</p><p></p><p>I like a sense of accomplishment when I game. I like to feel that my PC made a reasonable contribution to defeating the bad guys and winning the day. As much as D&D is not a competitive game, I don't want to feel like the junior varsity playing with the pros. Watching from the sidelines while the "real" adventurers save the day is not as much fun. </p><p></p><p>What really bothers me is that you dismiss my experience as if it didn't happen. I'm just acknowledging what should be an obvious fact that higher level characters, on average, contribute more to the game from a mechanical perspective. If they didn't, why would we bother leveling?</p><p></p><p>As always, play the way you want, do what makes sense for your group. I prefer to keep people the same level, I see no reason to let some PCs fall behind on the power curve because they can't make every game.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7476338, member: 6801845"] To repeat one recent experience: My wife and I show up at an epic with level 1 characters. They both die. Twice. We then bring in 4th level characters and they save the group from a TPK. The first set of characters were a waste of time. In another case, again with AL, we had a new guy join. He's 9th level and we're 5th ... he's destroying the enemy and taking minimal damage while we chink away. I like a sense of accomplishment when I game. I like to feel that my PC made a reasonable contribution to defeating the bad guys and winning the day. As much as D&D is not a competitive game, I don't want to feel like the junior varsity playing with the pros. Watching from the sidelines while the "real" adventurers save the day is not as much fun. What really bothers me is that you dismiss my experience as if it didn't happen. I'm just acknowledging what should be an obvious fact that higher level characters, on average, contribute more to the game from a mechanical perspective. If they didn't, why would we bother leveling? As always, play the way you want, do what makes sense for your group. I prefer to keep people the same level, I see no reason to let some PCs fall behind on the power curve because they can't make every game. [/QUOTE]
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