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<blockquote data-quote="iserith" data-source="post: 7476652" data-attributes="member: 97077"><p>I don't play AL, but on the topic of lack of teamwork, I 100% agree. I run one-shots monthly with pickup groups. Groups like that don't work together well, by and large. So the difficulty level of the challenges shoot up. I could see the same happening in an AL group, if those players don't regularly play together.</p><p></p><p>I was lurking in a friend's game on Sunday and the pickup group was 3rd level and just getting destroyed by goblins that were working together. What should have been a fairly easy challenge for a cohesive team, these guys and gals were being murdered. Notably, the characters were all the same level.</p><p></p><p>My friend got the idea for the scenario from a session I ran in Sunless Citadel where I used the same goblin tactics against 1st- and 2nd-level PCs. But this group, comprised mostly of my regulars, works very well together. So as a result, their party - fewer in number and with disparate levels lower than the aforementioned Sunday group - did way better. They did make a fatal mistake tactically that cost them in the end (their own choice), but comparatively speaking, the more cohesive group outshined the less cohesive one on every level.</p></blockquote><p></p>
[QUOTE="iserith, post: 7476652, member: 97077"] I don't play AL, but on the topic of lack of teamwork, I 100% agree. I run one-shots monthly with pickup groups. Groups like that don't work together well, by and large. So the difficulty level of the challenges shoot up. I could see the same happening in an AL group, if those players don't regularly play together. I was lurking in a friend's game on Sunday and the pickup group was 3rd level and just getting destroyed by goblins that were working together. What should have been a fairly easy challenge for a cohesive team, these guys and gals were being murdered. Notably, the characters were all the same level. My friend got the idea for the scenario from a session I ran in Sunless Citadel where I used the same goblin tactics against 1st- and 2nd-level PCs. But this group, comprised mostly of my regulars, works very well together. So as a result, their party - fewer in number and with disparate levels lower than the aforementioned Sunday group - did way better. They did make a fatal mistake tactically that cost them in the end (their own choice), but comparatively speaking, the more cohesive group outshined the less cohesive one on every level. [/QUOTE]
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