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<blockquote data-quote="Oofta" data-source="post: 7477229" data-attributes="member: 6801845"><p>I think part of my dissonance with the whole theory of having a low level character joining a high level group and leveling incredibly quickly is that levels are supposed to reflect roughly learning, training and getting better at your job through experience.</p><p></p><p>That kind-of works when people advance together. You get better over time through repetition and practice. If I want to become a race car driver, I start out with a go-cart learning how to steer, brake and when to apply the throttle. I learn and ingrain the basics of the physics of driving fast and then I graduate to slightly faster cars. Maybe I start getting into sports car racing where I have to pay more attention to mass and acceleration. Eventually I work into the top leagues and I'm doing formula 1.</p><p></p><p>But throwing people into a high level game seems artificial to me. It's like throwing a novice driver into a formula 1 race and after a couple races being lapped by everyone (assuming they don't get killed) suddenly they're a pro driver. They bypassed all those hours of training and just gained the skill via osmosis?</p><p></p><p>To me there would be no sense of earning those levels, especially if I'm a front-line fighter who does nothing but hide in the back. Since I don't really "earn" those levels, why bother? It feels like filling out unnecessary paperwork with no value in order to be official.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7477229, member: 6801845"] I think part of my dissonance with the whole theory of having a low level character joining a high level group and leveling incredibly quickly is that levels are supposed to reflect roughly learning, training and getting better at your job through experience. That kind-of works when people advance together. You get better over time through repetition and practice. If I want to become a race car driver, I start out with a go-cart learning how to steer, brake and when to apply the throttle. I learn and ingrain the basics of the physics of driving fast and then I graduate to slightly faster cars. Maybe I start getting into sports car racing where I have to pay more attention to mass and acceleration. Eventually I work into the top leagues and I'm doing formula 1. But throwing people into a high level game seems artificial to me. It's like throwing a novice driver into a formula 1 race and after a couple races being lapped by everyone (assuming they don't get killed) suddenly they're a pro driver. They bypassed all those hours of training and just gained the skill via osmosis? To me there would be no sense of earning those levels, especially if I'm a front-line fighter who does nothing but hide in the back. Since I don't really "earn" those levels, why bother? It feels like filling out unnecessary paperwork with no value in order to be official. [/QUOTE]
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