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Missing base class concepts (link?)
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<blockquote data-quote="Drowbane" data-source="post: 2696080" data-attributes="member: 23396"><p>I'd like to see a write up of Warlock that like the artificer makes no distinction between Arcane and Divine magic. I think that was an oversight.</p><p></p><p>I'm of the opinion that we need fewer Base Classes... but more options to go with those Base Classes. For example: Wizard is one class. However there are 8 schools. Using the UA Variants we end up with 8 distinct wizard classes.</p><p></p><p>Also there are alot of PrCs that could be reduced to "high-powered" feats. Such as the Assassin. Death Attack and Poison Use could easily become Rogue feats. Nothing else the Assassin PrC gives is really relevant. In addition, there are alot of PrC abilities that should be Feats or Combat Options. Like the Devoted Defender's "Harm's Way". What Paladin wouldn't try to throw himself into "Harm's Way" to save an innocent?</p><p></p><p>Make sense? Or am I dreaming...</p></blockquote><p></p>
[QUOTE="Drowbane, post: 2696080, member: 23396"] I'd like to see a write up of Warlock that like the artificer makes no distinction between Arcane and Divine magic. I think that was an oversight. I'm of the opinion that we need fewer Base Classes... but more options to go with those Base Classes. For example: Wizard is one class. However there are 8 schools. Using the UA Variants we end up with 8 distinct wizard classes. Also there are alot of PrCs that could be reduced to "high-powered" feats. Such as the Assassin. Death Attack and Poison Use could easily become Rogue feats. Nothing else the Assassin PrC gives is really relevant. In addition, there are alot of PrC abilities that should be Feats or Combat Options. Like the Devoted Defender's "Harm's Way". What Paladin wouldn't try to throw himself into "Harm's Way" to save an innocent? Make sense? Or am I dreaming... [/QUOTE]
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