Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Missing Battle Master Manuevers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doctorbadwolf" data-source="post: 7622493" data-attributes="member: 6704184"><p>What? Before I tried to refute it what with what? </p><p></p><p></p><p>it doesn’t duplicate a feat. It does a similar thing to 1 part of a feat, on a more limited basis. You also claim it’s a “mostly fighter” feat, but since you haven’t answered why “fighters take the feat the most” is an argument anyone should do more than shrug at, I’m going to now challenge that assumption. Because I think it’s bunk. What’s more, people play other types of fighters, so even amongst fighters, it’s gonna be a split of subclasses, and even within the BM not everyone is going to choose the manuever (limited by superiority dice and taking up a maneuvers known slot) over the feat (at will, also reduce speed to 0 on OAs). </p><p></p><p>And that isn’t even mentioning that the feat has more utility the more you can pump a lot more damage into singular attacks, like rogues and Paladins. I see a lot of Paladins, Rogues, Monks, and Barbarians with Sentinel. </p><p></p><p>Oh! I forgot the monk earlier, btw. Almost entirely a melee class. So, that’s half the phb classes, not counting melee subclasses of the remaining classes. </p><p></p><p></p><p></p><p>Don't assign motives to people other than yourself. I can’t speak for Tony, but I’ve no interest in whatever nonsense you’re talking about here. If I want to discuss a 5e Warlord, I’ll make a thread for that. </p><p></p><p>We are discussing what sorts of additional manuevers we’d like to be able to take when we play Battlemaster Fighters. That’s it.</p><p></p><p>Stop thread crapping. It’s unbecoming.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7622493, member: 6704184"] What? Before I tried to refute it what with what? it doesn’t duplicate a feat. It does a similar thing to 1 part of a feat, on a more limited basis. You also claim it’s a “mostly fighter” feat, but since you haven’t answered why “fighters take the feat the most” is an argument anyone should do more than shrug at, I’m going to now challenge that assumption. Because I think it’s bunk. What’s more, people play other types of fighters, so even amongst fighters, it’s gonna be a split of subclasses, and even within the BM not everyone is going to choose the manuever (limited by superiority dice and taking up a maneuvers known slot) over the feat (at will, also reduce speed to 0 on OAs). And that isn’t even mentioning that the feat has more utility the more you can pump a lot more damage into singular attacks, like rogues and Paladins. I see a lot of Paladins, Rogues, Monks, and Barbarians with Sentinel. Oh! I forgot the monk earlier, btw. Almost entirely a melee class. So, that’s half the phb classes, not counting melee subclasses of the remaining classes. Don't assign motives to people other than yourself. I can’t speak for Tony, but I’ve no interest in whatever nonsense you’re talking about here. If I want to discuss a 5e Warlord, I’ll make a thread for that. We are discussing what sorts of additional manuevers we’d like to be able to take when we play Battlemaster Fighters. That’s it. Stop thread crapping. It’s unbecoming. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Missing Battle Master Manuevers
Top