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Missing Battle Master Manuevers
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<blockquote data-quote="Greg K" data-source="post: 7622688" data-attributes="member: 5038"><p>I found what look to be good maneuvers in David Gibson's Commander article on his 5MWD website (he has an updated version at dmsguild) and in Khaalis's Light Armor Fighter variant (which is available on this site).</p><p></p><p>For a good list of of possible maneuvers, I would look at Mike Mearls's Book of Iron Might (Malhavoc Press) for 3e and the following free web enhancements.</p><p><a href="http://web.archive.org/web/20060118141959/http://montecook.com/BOIM_Cheat_Sheet.html" target="_blank">Web enhancment: Cheat Sheet</a>: a list of all maneuver elffects and drawbacks used to used to construct maneuvers under the Book of Iron Might System.</p><p><a href="http://montecook.com/mpress_BOIM_preview.html" target="_blank">Enhancement Sample Maneuvers</a>. This is most or all of the sample maneuvers provided in the BOIM to show how to build new maneuvers</p><p></p><p>The Cheat Sheet should give plenty of ideas for the types of effects a battlemaster maneuvers might grant while the sample maneuvers could provide inspiration for new maneuvers. However, when looking at the sample maneuvers, there are a few things to understand.</p><ol> <li data-xf-list-type="ol">The ability score in brackets is normally just to provide an idea of how the maneuver should be accomplished/ described. Strength is sheer power or brute force. Dexterity involves maneuvering with speed and finesse. Intelligence is outsmarting the opponent to put him at disadvantage. The actual book cover each ability score. However, if applying a saving throw drawback, it is used as the stat modifier in setting the DC for the opponent.</li> <li data-xf-list-type="ol"> The sample maneuvers are not the only way to build an attack around a maneuver effect (or multiple effects). The sample maneuver, Call Shot, Vital Strike is built around the stun effect and uses Intelligence to describe the nature of the attack. However, the actual book also lists Strength and Wisdom as other possibilities for building a Stunning Attack around. By changing the type of ability score that the defender uses to make the saving throw, the ability modifier for modifying the DC (and serving as the descriptive basis), and possibly adding and/or removing some of the drawbacks, you can create a different Stunning maneuver.</li> <li data-xf-list-type="ol"> The net effect is the 3e attack modifier to the attacker's roll. It is determined by adding up the modifiers for the maneuver effect(s) and subtracting the modifier for the maneuver drawback(s). If an attacker needed a natural 20 to hit after applying the net effect, they could not attempt the maneuver.</li> <li data-xf-list-type="ol"> The maneuver elements and drawbacks for the sample maneuver are suggestions. The net effect penalty could be reduced further my adding additional drawbacks if the DM felt any additional drawbacks would be appropriate, thus allowing someone with a lower BAB to attempt the attack</li> <li data-xf-list-type="ol"> Finally, one of the sample maneuvers in The Book of Iron Might was built using the wrong base maneuver effect. The result was a net penalty being way too high for what the maneuver was supposed to do. However, I no longer recall which maneuver it was and I do not know if that maneuver is among the sample maneuvers shown in the enhancement (and, if it is, whether it was corrected).</li> </ol></blockquote><p></p>
[QUOTE="Greg K, post: 7622688, member: 5038"] I found what look to be good maneuvers in David Gibson's Commander article on his 5MWD website (he has an updated version at dmsguild) and in Khaalis's Light Armor Fighter variant (which is available on this site). For a good list of of possible maneuvers, I would look at Mike Mearls's Book of Iron Might (Malhavoc Press) for 3e and the following free web enhancements. [URL="http://web.archive.org/web/20060118141959/http://montecook.com/BOIM_Cheat_Sheet.html"]Web enhancment: Cheat Sheet[/URL]: a list of all maneuver elffects and drawbacks used to used to construct maneuvers under the Book of Iron Might System. [URL="http://montecook.com/mpress_BOIM_preview.html"]Enhancement Sample Maneuvers[/URL]. This is most or all of the sample maneuvers provided in the BOIM to show how to build new maneuvers The Cheat Sheet should give plenty of ideas for the types of effects a battlemaster maneuvers might grant while the sample maneuvers could provide inspiration for new maneuvers. However, when looking at the sample maneuvers, there are a few things to understand. [LIST=1] [*]The ability score in brackets is normally just to provide an idea of how the maneuver should be accomplished/ described. Strength is sheer power or brute force. Dexterity involves maneuvering with speed and finesse. Intelligence is outsmarting the opponent to put him at disadvantage. The actual book cover each ability score. However, if applying a saving throw drawback, it is used as the stat modifier in setting the DC for the opponent. [*] The sample maneuvers are not the only way to build an attack around a maneuver effect (or multiple effects). The sample maneuver, Call Shot, Vital Strike is built around the stun effect and uses Intelligence to describe the nature of the attack. However, the actual book also lists Strength and Wisdom as other possibilities for building a Stunning Attack around. By changing the type of ability score that the defender uses to make the saving throw, the ability modifier for modifying the DC (and serving as the descriptive basis), and possibly adding and/or removing some of the drawbacks, you can create a different Stunning maneuver. [*] The net effect is the 3e attack modifier to the attacker's roll. It is determined by adding up the modifiers for the maneuver effect(s) and subtracting the modifier for the maneuver drawback(s). If an attacker needed a natural 20 to hit after applying the net effect, they could not attempt the maneuver. [*] The maneuver elements and drawbacks for the sample maneuver are suggestions. The net effect penalty could be reduced further my adding additional drawbacks if the DM felt any additional drawbacks would be appropriate, thus allowing someone with a lower BAB to attempt the attack [*] Finally, one of the sample maneuvers in The Book of Iron Might was built using the wrong base maneuver effect. The result was a net penalty being way too high for what the maneuver was supposed to do. However, I no longer recall which maneuver it was and I do not know if that maneuver is among the sample maneuvers shown in the enhancement (and, if it is, whether it was corrected). [/LIST] [/QUOTE]
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