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General Tabletop Discussion
*Dungeons & Dragons
Missing Battle Master Manuevers
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<blockquote data-quote="Shadowdweller" data-source="post: 7623029" data-attributes="member: 14563"><p><strong>Improvised Technique:</strong> During a short or long rest, the Battlemaster can choose to lock away a superiority die. When he does this, he temporarily gains the use of any other valid maneuver but cannot use the locked die. Unlike maneuvers learned normally, any superiority dice spent on this new maneuver effectively only count as d6s, regardless of what the Battlemaster's superiority dice otherwise would be. While taking a short or long rest, the Battlemaster may also unlock the superiority die, losing use of the maneuver but regaining use of the die; or keep a die locked but change which maneuver may be used.</p></blockquote><p></p>
[QUOTE="Shadowdweller, post: 7623029, member: 14563"] [B]Improvised Technique:[/B] During a short or long rest, the Battlemaster can choose to lock away a superiority die. When he does this, he temporarily gains the use of any other valid maneuver but cannot use the locked die. Unlike maneuvers learned normally, any superiority dice spent on this new maneuver effectively only count as d6s, regardless of what the Battlemaster's superiority dice otherwise would be. While taking a short or long rest, the Battlemaster may also unlock the superiority die, losing use of the maneuver but regaining use of the die; or keep a die locked but change which maneuver may be used. [/QUOTE]
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Missing Battle Master Manuevers
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