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General Tabletop Discussion
*Dungeons & Dragons
Missing Battle Master Manuevers
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<blockquote data-quote="cbwjm" data-source="post: 7623058" data-attributes="member: 6788732"><p>I think if I was going to make Come and Get it into a battlemaster manoeuvre that I would use the idea of spending more than a single superiority die mentioned earlier in this thread since the effects of the power is considerably more powerful than the manoeuvres in the book, it's essentially a multi-target version combining the effects of goading attack, pushing attack (or in this case, pull), and sweeping attack. At the very least, that seems like it would require spending 3 dice to end up with something like:</p><p></p><p><strong>Come and Get it!</strong></p><p>Expend 3 superiority dice. Each hostile creature within 15 feet must make a Wisdom saving throw or move 10 feet towards you, they have disadvantage to attack anyone other than you until the end of your next turn. Make melee weapon attack. Any targets that are adjacent to you, that your attack succeeds on hitting, take damage equal to the result of the 3 expended superiority dice.</p><p></p><p>Wording could perhaps be more refined, and it does chew through the dice, but this effectively combines the 3 manoeuvres into something resembling Come and Get it.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 7623058, member: 6788732"] I think if I was going to make Come and Get it into a battlemaster manoeuvre that I would use the idea of spending more than a single superiority die mentioned earlier in this thread since the effects of the power is considerably more powerful than the manoeuvres in the book, it's essentially a multi-target version combining the effects of goading attack, pushing attack (or in this case, pull), and sweeping attack. At the very least, that seems like it would require spending 3 dice to end up with something like: [B]Come and Get it![/B] Expend 3 superiority dice. Each hostile creature within 15 feet must make a Wisdom saving throw or move 10 feet towards you, they have disadvantage to attack anyone other than you until the end of your next turn. Make melee weapon attack. Any targets that are adjacent to you, that your attack succeeds on hitting, take damage equal to the result of the 3 expended superiority dice. Wording could perhaps be more refined, and it does chew through the dice, but this effectively combines the 3 manoeuvres into something resembling Come and Get it. [/QUOTE]
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