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<blockquote data-quote="Oofta" data-source="post: 7480756" data-attributes="member: 6801845"><p>The problem with having specific examples and hard numbers is that it tends to slow down the game and in some cases limit creativity. If someone is trying to swing from the chandelier, either the DM can make up the rule on the spot like the OP did or someone can say "I think I remember that was covered in ___". Followed by people pulling out books, flipping pages, looking up numbers.</p><p></p><p>Instead of a dynamic flow and an exciting scene, you have people looking up rules that pull you out of play. Yes, I know the DM can always ignore the numbers but there will frequently be that one person that insists you follow the "official" rules while pulling out their book. It can be quite disruptive.</p><p></p><p>So I prefer 5E's approach. I can adjust the number based on the scene I'm describing and not worry too much about what's "official" and focus on what makes sense at the moment and will be fun.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7480756, member: 6801845"] The problem with having specific examples and hard numbers is that it tends to slow down the game and in some cases limit creativity. If someone is trying to swing from the chandelier, either the DM can make up the rule on the spot like the OP did or someone can say "I think I remember that was covered in ___". Followed by people pulling out books, flipping pages, looking up numbers. Instead of a dynamic flow and an exciting scene, you have people looking up rules that pull you out of play. Yes, I know the DM can always ignore the numbers but there will frequently be that one person that insists you follow the "official" rules while pulling out their book. It can be quite disruptive. So I prefer 5E's approach. I can adjust the number based on the scene I'm describing and not worry too much about what's "official" and focus on what makes sense at the moment and will be fun. [/QUOTE]
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