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<blockquote data-quote="5ekyu" data-source="post: 7481234" data-attributes="member: 6919838"><p>From a Gm perspective, i make it clear as to how Dcs are set and that applies. The book standard ones may or may not apply - if they match the campaign standard.</p><p></p><p>From a designer POV, where i would draw the line between "provide DCs or leave it to DC assignment process" depends on two things:</p><p>1 - How often in actual in-game use will circumstances apply that make this task veriable in difficulty and needing judgement? if the answer is "often/usually needs to consider circumstances" - jumping, climbing, etc - that would not be where i would set fixed DCs **unless** i included info on assumptions. If it were very often most of the time going to be done in a controlled environment over time - crafting for instance - not often an on the fly type thing - then i would be leaning towards set DCs.</p><p>2 - Will this be a totally foreign notion to the players/GMs or do they have at least some basis for judgement? if its alien to them - roll to extract demonic ichor - then give them a sample DC in specific circumstance as a baseline. Its just one example or two so they can have a starting point tho, not an attempt to provide any large comprehensive list of DCs. two or three illustrative DCs can serve as a baseline. --- if it is a task which the players/GMs have a basic idea about - most people have jumped or seen jumping and there is a minimum safe jump defined as well - then no need for strongly SET DC pre-fabs.</p><p></p><p>but thats me.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7481234, member: 6919838"] From a Gm perspective, i make it clear as to how Dcs are set and that applies. The book standard ones may or may not apply - if they match the campaign standard. From a designer POV, where i would draw the line between "provide DCs or leave it to DC assignment process" depends on two things: 1 - How often in actual in-game use will circumstances apply that make this task veriable in difficulty and needing judgement? if the answer is "often/usually needs to consider circumstances" - jumping, climbing, etc - that would not be where i would set fixed DCs **unless** i included info on assumptions. If it were very often most of the time going to be done in a controlled environment over time - crafting for instance - not often an on the fly type thing - then i would be leaning towards set DCs. 2 - Will this be a totally foreign notion to the players/GMs or do they have at least some basis for judgement? if its alien to them - roll to extract demonic ichor - then give them a sample DC in specific circumstance as a baseline. Its just one example or two so they can have a starting point tho, not an attempt to provide any large comprehensive list of DCs. two or three illustrative DCs can serve as a baseline. --- if it is a task which the players/GMs have a basic idea about - most people have jumped or seen jumping and there is a minimum safe jump defined as well - then no need for strongly SET DC pre-fabs. but thats me. [/QUOTE]
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