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<blockquote data-quote="Reynard" data-source="post: 7481890" data-attributes="member: 467"><p>This is exactly the one-true-wayism I am talking about. You are making an assertion that is patently untrue -- demonstrably even, given we have quoted the rules and guidelines. The choice to say a character cannot make an Athletics check to extend jump without convoluted explanations distance is a valid one, but it isn't a thing that is required.</p><p></p><p>For example, Fighter Bob is being chased by hungry zombies. He takes a wrong turn and ends up facing a chasm 18 foot wide chasm. Unfortunately he only has a 15 strength, but he is proficient in Athletics. He backs away from the edge, takes a beep breath and runs and jumps with all his might.</p><p></p><p>In iserith's game, Bob is dead.</p><p></p><p>In my game I tell Bob's player to make a DC 25 Athletics check. Bob's player decides to spend that inspiration she's been holding on to...</p><p></p><p>Both ways are right, but mine is more right for me.</p></blockquote><p></p>
[QUOTE="Reynard, post: 7481890, member: 467"] This is exactly the one-true-wayism I am talking about. You are making an assertion that is patently untrue -- demonstrably even, given we have quoted the rules and guidelines. The choice to say a character cannot make an Athletics check to extend jump without convoluted explanations distance is a valid one, but it isn't a thing that is required. For example, Fighter Bob is being chased by hungry zombies. He takes a wrong turn and ends up facing a chasm 18 foot wide chasm. Unfortunately he only has a 15 strength, but he is proficient in Athletics. He backs away from the edge, takes a beep breath and runs and jumps with all his might. In iserith's game, Bob is dead. In my game I tell Bob's player to make a DC 25 Athletics check. Bob's player decides to spend that inspiration she's been holding on to... Both ways are right, but mine is more right for me. [/QUOTE]
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