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<blockquote data-quote="Hriston" data-source="post: 7484454" data-attributes="member: 6787503"><p>I don't set DCs based on the abilities of the character. If a situation includes a gap to be jumped, for example, that's unusually far for some characters such that they need to make a STR (Athletics) check to clear the span, the DC would be the same for each person making the attempt. </p><p></p><p>I see the designations, easy, medium, hard, etc., to refer to the difficulty for the average person, not the difficulty for the individual making the check.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7484454, member: 6787503"] I don't set DCs based on the abilities of the character. If a situation includes a gap to be jumped, for example, that's unusually far for some characters such that they need to make a STR (Athletics) check to clear the span, the DC would be the same for each person making the attempt. I see the designations, easy, medium, hard, etc., to refer to the difficulty for the average person, not the difficulty for the individual making the check. [/QUOTE]
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