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Misty Step in manacles?
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<blockquote data-quote="Obeliske" data-source="post: 7076783" data-attributes="member: 6763011"><p>If the player is trying to game the system... Time to find a new player.</p><p></p><p>In my opinion it would depend on the style of manacles, the type that runs through a ring behind them would go with. However the style that is anchored to the wall it's debatable I would probably rule that the spell fails to have an effect and I would let the player know beforehand. Three points to support this.</p><p></p><p>-At the end of the day what's the difference between steel manacles and a steel bracelet. </p><p>-How does the general public (ie. town sheriff) deal with casters when they break the law? Do they just get to run amok doing whatever they want until somebody gets sick of their shenanigans and just offs them? Consider for example how (for lack of a better term) how primal that world is, wouldn't it make sense for people just to off casters immediately in order to keep the general public safe if 90% of the public can't do squat about casters? Does this mean that the world runs as it does because casters generally don't care for anything for some reason? Consider the power that magic would provide and the corruption that would quickly happen should any of our world suddenly get magic for some reason and try telling me that it's not going to happen there?</p><p>-Thirdly is ruling the player gets to decide would quickly lead to players attempting to exploit the system for their own benefit, what's the difference between a lizard skin cape and a lizard, how about if I just teleport the dragons skin? Ruling in a manner that gives the player the power in these situations has in my experience (6 years of pen and paper style rpg's) led to people trying to game the system for the own benefit. </p><p></p><p>My games now run with more then a little realism in them in order to avoid these types of behaviors.</p></blockquote><p></p>
[QUOTE="Obeliske, post: 7076783, member: 6763011"] If the player is trying to game the system... Time to find a new player. In my opinion it would depend on the style of manacles, the type that runs through a ring behind them would go with. However the style that is anchored to the wall it's debatable I would probably rule that the spell fails to have an effect and I would let the player know beforehand. Three points to support this. -At the end of the day what's the difference between steel manacles and a steel bracelet. -How does the general public (ie. town sheriff) deal with casters when they break the law? Do they just get to run amok doing whatever they want until somebody gets sick of their shenanigans and just offs them? Consider for example how (for lack of a better term) how primal that world is, wouldn't it make sense for people just to off casters immediately in order to keep the general public safe if 90% of the public can't do squat about casters? Does this mean that the world runs as it does because casters generally don't care for anything for some reason? Consider the power that magic would provide and the corruption that would quickly happen should any of our world suddenly get magic for some reason and try telling me that it's not going to happen there? -Thirdly is ruling the player gets to decide would quickly lead to players attempting to exploit the system for their own benefit, what's the difference between a lizard skin cape and a lizard, how about if I just teleport the dragons skin? Ruling in a manner that gives the player the power in these situations has in my experience (6 years of pen and paper style rpg's) led to people trying to game the system for the own benefit. My games now run with more then a little realism in them in order to avoid these types of behaviors. [/QUOTE]
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