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*Pathfinder & Starfinder
Mithral Armor
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<blockquote data-quote="GorTeX" data-source="post: 3249084" data-attributes="member: 14624"><p>For me, it's not the price..that is a non-factor.</p><p></p><p>If mithral armors ARE one category lighter in all respects (despite what the DMG says), several things happen that I, personally, dislike.</p><p></p><p>Heavy Armor Specilization and Greater HAO do not help the Fighter in Mithral Full Plate</p><p></p><p>A Battlesmith who crafts his own suit of Mithral Full Plate does not get the +1/2 Sacred bonus from his class abilities</p><p>(I'm sure there are other examples of feats/class abilities that are rendered useless)</p><p></p><p>Characters with only Medium Armor Proficiency can wear Mithral Heavy Armor without penalties</p><p></p><p>Characters with only Light Armor Proficiency can wear Mithral Medium Armor without penalties.</p><p></p><p>So, the interpetation that Mithral lowers Armor Category for all purposes Penalizes characters who have some feats while giving other Characters 'virtual' feats.</p><p></p><p>I'd rather argue for an interpetation that does not change how any character's feats/class abilities work just because you make a suit of armor out of a particular special material.</p></blockquote><p></p>
[QUOTE="GorTeX, post: 3249084, member: 14624"] For me, it's not the price..that is a non-factor. If mithral armors ARE one category lighter in all respects (despite what the DMG says), several things happen that I, personally, dislike. Heavy Armor Specilization and Greater HAO do not help the Fighter in Mithral Full Plate A Battlesmith who crafts his own suit of Mithral Full Plate does not get the +1/2 Sacred bonus from his class abilities (I'm sure there are other examples of feats/class abilities that are rendered useless) Characters with only Medium Armor Proficiency can wear Mithral Heavy Armor without penalties Characters with only Light Armor Proficiency can wear Mithral Medium Armor without penalties. So, the interpetation that Mithral lowers Armor Category for all purposes Penalizes characters who have some feats while giving other Characters 'virtual' feats. I'd rather argue for an interpetation that does not change how any character's feats/class abilities work just because you make a suit of armor out of a particular special material. [/QUOTE]
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Mithral Armor
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