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General Tabletop Discussion
*Pathfinder & Starfinder
Mithral Weapons?
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<blockquote data-quote="fuindordm" data-source="post: 364486" data-attributes="member: 5435"><p>For the same reason that the masterwork +1 to hit doesn't stack with a +1 enhancement bonus to your weapon. I realize this makes the effect inconsistent between weapons--it's as good as keen for 20/x3 weapons, only half as good for 19-20/x2, which is kind of wierd.</p><p></p><p>Alternatively you could make it a +2 masterwork bonus to hit instead of a +1. The +1 to threat</p><p>range seemed a little cooler though.</p><p></p><p></p><p></p><p>No, it's not... but if I give you an aluminum broadsword and a steel broadsword, assuming you're strong enough to wield either one effectively, which would do more damage? I think the steel one would chop through a log faster--there's a reason that they don't usually make hand tools out of light metals.</p><p></p><p>A lot of games assign Str minima to each weapon; if D&D were that type of game I'd reduce the minimum Str needed to wield a mithril weapon by two. In D&D that's not an issue--someone with a Str of 8 can wield a 2-handed sword. I think mithril *would* help, I'm just not sure how.</p><p></p><p>As an aside, does anyone else think that the keen enchantment is way overvalued? A 3rd-level spell that adds only 10% to the avg. damage of a martial weapon, compared to Greater Magic Weapon? If your average damage per blow is around 10, then keen is like a (+0,+1) enchantment but is valued the same as a (+1,+1). You need to get up to an average value of 20 per blow (let's see... greatsword +4, 22 Str takes us up to 17 avg. damage per attack) before keen starts to achieve parity.</p><p></p><p>--Ben</p></blockquote><p></p>
[QUOTE="fuindordm, post: 364486, member: 5435"] For the same reason that the masterwork +1 to hit doesn't stack with a +1 enhancement bonus to your weapon. I realize this makes the effect inconsistent between weapons--it's as good as keen for 20/x3 weapons, only half as good for 19-20/x2, which is kind of wierd. Alternatively you could make it a +2 masterwork bonus to hit instead of a +1. The +1 to threat range seemed a little cooler though. No, it's not... but if I give you an aluminum broadsword and a steel broadsword, assuming you're strong enough to wield either one effectively, which would do more damage? I think the steel one would chop through a log faster--there's a reason that they don't usually make hand tools out of light metals. A lot of games assign Str minima to each weapon; if D&D were that type of game I'd reduce the minimum Str needed to wield a mithril weapon by two. In D&D that's not an issue--someone with a Str of 8 can wield a 2-handed sword. I think mithril *would* help, I'm just not sure how. As an aside, does anyone else think that the keen enchantment is way overvalued? A 3rd-level spell that adds only 10% to the avg. damage of a martial weapon, compared to Greater Magic Weapon? If your average damage per blow is around 10, then keen is like a (+0,+1) enchantment but is valued the same as a (+1,+1). You need to get up to an average value of 20 per blow (let's see... greatsword +4, 22 Str takes us up to 17 avg. damage per attack) before keen starts to achieve parity. --Ben [/QUOTE]
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