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Mithril and Masterwork
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<blockquote data-quote="Caliban" data-source="post: 345891" data-attributes="member: 284"><p>By the letter of the rules, it seems that you would need to make them masterwork before you could enchant them, and that in the case of armor, it would further reduce the armor check penalty. In the case of weapons, it would give a non-magical weapon a +1 attack bonus that doesn't stack with enhancement bonuses (and thus wouldn't affect an adamantite blade, but it would affect a mithral blade). </p><p></p><p>The intent of the designers seems to be that you can make mithral items masterwork, since Skip Williams is a designer, and he made the statement that they stack in his Sage Advice column, and it was later added to the FAQ. </p><p></p><p>You might want to ask Monte Cook though, since he's the one that is supposed to have written that part of the DMG.</p></blockquote><p></p>
[QUOTE="Caliban, post: 345891, member: 284"] By the letter of the rules, it seems that you would need to make them masterwork before you could enchant them, and that in the case of armor, it would further reduce the armor check penalty. In the case of weapons, it would give a non-magical weapon a +1 attack bonus that doesn't stack with enhancement bonuses (and thus wouldn't affect an adamantite blade, but it would affect a mithral blade). The intent of the designers seems to be that you can make mithral items masterwork, since Skip Williams is a designer, and he made the statement that they stack in his Sage Advice column, and it was later added to the FAQ. You might want to ask Monte Cook though, since he's the one that is supposed to have written that part of the DMG. [/QUOTE]
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