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Mittlands Campaign Guide: Includes House Rules, Witch Class, Archetypes, Spells, Potions, Etc.
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<blockquote data-quote="Ryian Jovan" data-source="post: 6934200" data-attributes="member: 6801887"><p>I'm going to try to play a political intrigue campaign with this setting and my character is a Rhennee male witch (trained by nature witch but became a veiled witch) with a unique background. But to be simple he looks effeminate and his minor practice is textile working (spinning, weaving, dying, & clothier). He hids his practice as he knows the church's influence is grand. I want to base him in a cottage outside the the town of Restenburg or inside it. But I'm stuck on thinking about taxes being layed or getting in legal trouble for settling on land I don't own (even though my character wouldn't really care, he'd still want to keep his skin out of trouble. And if i just settled inside how on earth would i explain away having the money to own or rent a home. </p><p></p><p>I get it seems of little consequence but i like having more emersive details. Plus I'm trying to get a starting foothold in the town so I have better chance at using my other skills i haven't mentioned to get a chockhold on the political powers.</p></blockquote><p></p>
[QUOTE="Ryian Jovan, post: 6934200, member: 6801887"] I'm going to try to play a political intrigue campaign with this setting and my character is a Rhennee male witch (trained by nature witch but became a veiled witch) with a unique background. But to be simple he looks effeminate and his minor practice is textile working (spinning, weaving, dying, & clothier). He hids his practice as he knows the church's influence is grand. I want to base him in a cottage outside the the town of Restenburg or inside it. But I'm stuck on thinking about taxes being layed or getting in legal trouble for settling on land I don't own (even though my character wouldn't really care, he'd still want to keep his skin out of trouble. And if i just settled inside how on earth would i explain away having the money to own or rent a home. I get it seems of little consequence but i like having more emersive details. Plus I'm trying to get a starting foothold in the town so I have better chance at using my other skills i haven't mentioned to get a chockhold on the political powers. [/QUOTE]
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Mittlands Campaign Guide: Includes House Rules, Witch Class, Archetypes, Spells, Potions, Etc.
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