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<blockquote data-quote="Yaarel" data-source="post: 9021380" data-attributes="member: 58172"><p>How about this for Warforged? The Elemental Worker is a nod to the many resistances that a Golem typically exhibits.</p><p></p><p></p><p><strong>WARFORGED TRAITS</strong></p><p><strong>Creature Type:</strong> Humanoid Construct</p><p><strong>Size: </strong>Medium (5−7 feet tall)</p><p><strong>Lifespan. </strong>You are immortal, created as an adult without childhood, and remaining ageless. Due to other causes of death, Warforged expect to live 750 years on average.</p><p><strong>Warforged Ancestry.</strong> Warforged are a kind of Wood Golem created by a specific magical formula. Unlike a typical Golem, a Warforged exhibits an artificial soul that is comparable to a Humanoid soul. Your creature type is both Construct and Humanoidְ, and in each situation you are treated as whichever type you choose. For example, you can benefit from the <em>Cure Wounds</em> spell but be immune to the <em>Blight</em> spell. You lack a biological sex, but your soul self-identifies with a gender, such as male, female, both, or neither. Typically, your appearance resembles a wooden statue with overlays of metal plates and retractable gadgetry.</p><p></p><p>Choose three special feats. The following are for the Warforged species.</p><p></p><p>LIVING GOLEM</p><p>(Counts as two choices of special feats)</p><p><strong><em>Persistent Construct.</em></strong> You dont need to breathe, drink, or eat.</p><p><strong><em>Metabolic Resilience.</em></strong> You gain</p><p>• resistance to the Poison damage type and Poisoned condition</p><p>• immunity to Disease</p><p>• resistance to the Necrotic damage type</p><p><strong><em>Mendable.</em></strong> Casting the <em>Mending</em> cantrip on you can grant you the benefit of Take 10 on an ability (Medicine) check.</p><p></p><p>RELENTLESS WARFARE</p><p><strong><em>Forged for War.</em></strong> You are constructed magically from wood to be encased in armor, to serve as a soldier or guard. When you wear an armor that you have training in, your body can integrate it reshaping it as part of your construction. It requires an hour to don or doff an armor. Additionally, you gain a +1 bonus to your AC.</p><p><strong><em>Sleepless Statue.</em></strong> You can remain motionless as a statue for any length of time, while conscious and aware of your surroundings, whether standing, seated, or in an other statuesque pose. You dont need to sleep and magic cant put you to sleep. You can finish a Long Rest in 4 hours while motionless.</p><p><strong><em>Magical Strike.</em></strong> Your Unarmed Strike is a magical attack that can bypass the immunity and resistance to nonmagical attacks. Each time your Unarmed Strike deals Damage, you can choose body ware that deals the Bludgeoning Piercing, or Slashing damage type.</p><p></p><p>ELEMENTAL WORKER</p><p>(You can choose this special feat more than once)</p><p><strong><em>Gadgetry.</em></strong> You are created to serve a specific purpose. You gain proficiency in a tool of your choice. Your body incorporates retractable gadgetry to produce a complete toolset for it.</p><p><strong><em>Elemental Resistance.</em></strong> Your body includes enhancements to function in a harsh environment. Choose one of the following options.</p><p><strong>Arctic Worker.</strong> You gain resistance to magical Cold and can ignore nonmagical cold, arctic conditions, and icy terrains. You can tunnel thru solid ice as difficult terrain.</p><p><strong>Causticity Worker.</strong> You gain resistance to magical Acid. You gain immunity to nonmagical Acid and similar corrosive or caustic effects.</p><p><strong>Furnace Worker.</strong> You gain resistance to Fire.</p><p><strong>Storm Worker.</strong> You gain resistance to Thunder and to Lightning. As a Reaction each turn, you can anchor yourself in a surface to ignore wind or slipperiness.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9021380, member: 58172"] How about this for Warforged? The Elemental Worker is a nod to the many resistances that a Golem typically exhibits. [B]WARFORGED TRAITS Creature Type:[/B] Humanoid Construct [B]Size: [/B]Medium (5−7 feet tall) [B]Lifespan. [/B]You are immortal, created as an adult without childhood, and remaining ageless. Due to other causes of death, Warforged expect to live 750 years on average. [B]Warforged Ancestry.[/B] Warforged are a kind of Wood Golem created by a specific magical formula. Unlike a typical Golem, a Warforged exhibits an artificial soul that is comparable to a Humanoid soul. Your creature type is both Construct and Humanoidְ, and in each situation you are treated as whichever type you choose. For example, you can benefit from the [I]Cure Wounds[/I] spell but be immune to the [I]Blight[/I] spell. You lack a biological sex, but your soul self-identifies with a gender, such as male, female, both, or neither. Typically, your appearance resembles a wooden statue with overlays of metal plates and retractable gadgetry. Choose three special feats. The following are for the Warforged species. LIVING GOLEM (Counts as two choices of special feats) [B][I]Persistent Construct.[/I][/B] You dont need to breathe, drink, or eat. [B][I]Metabolic Resilience.[/I][/B] You gain • resistance to the Poison damage type and Poisoned condition • immunity to Disease • resistance to the Necrotic damage type [B][I]Mendable.[/I][/B] Casting the [I]Mending[/I] cantrip on you can grant you the benefit of Take 10 on an ability (Medicine) check. RELENTLESS WARFARE [B][I]Forged for War.[/I][/B] You are constructed magically from wood to be encased in armor, to serve as a soldier or guard. When you wear an armor that you have training in, your body can integrate it reshaping it as part of your construction. It requires an hour to don or doff an armor. Additionally, you gain a +1 bonus to your AC. [B][I]Sleepless Statue.[/I][/B] You can remain motionless as a statue for any length of time, while conscious and aware of your surroundings, whether standing, seated, or in an other statuesque pose. You dont need to sleep and magic cant put you to sleep. You can finish a Long Rest in 4 hours while motionless. [B][I]Magical Strike.[/I][/B] Your Unarmed Strike is a magical attack that can bypass the immunity and resistance to nonmagical attacks. Each time your Unarmed Strike deals Damage, you can choose body ware that deals the Bludgeoning Piercing, or Slashing damage type. ELEMENTAL WORKER (You can choose this special feat more than once) [B][I]Gadgetry.[/I][/B] You are created to serve a specific purpose. You gain proficiency in a tool of your choice. Your body incorporates retractable gadgetry to produce a complete toolset for it. [B][I]Elemental Resistance.[/I][/B] Your body includes enhancements to function in a harsh environment. Choose one of the following options. [B]Arctic Worker.[/B] You gain resistance to magical Cold and can ignore nonmagical cold, arctic conditions, and icy terrains. You can tunnel thru solid ice as difficult terrain. [B]Causticity Worker.[/B] You gain resistance to magical Acid. You gain immunity to nonmagical Acid and similar corrosive or caustic effects. [B]Furnace Worker.[/B] You gain resistance to Fire. [B]Storm Worker.[/B] You gain resistance to Thunder and to Lightning. As a Reaction each turn, you can anchor yourself in a surface to ignore wind or slipperiness. [/QUOTE]
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