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mleibrock's in-game thread for Council of Thieves
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<blockquote data-quote="mleibrock" data-source="post: 6081146" data-attributes="member: 29548"><p>[sblock=OOC] I wanted to remind everyone of the adjustment to moving through a player. - See post #362 and 365. I'm going to be technical with this. The hallway is 5ft wide however most have 1 ft taken up by the sewage stream so trying to get around another player in a 4ft hallway is going to require an entire action. This may be important if you are in close proximity to a bad guy as it will provoke an AOO. Also a dex check will be required to avoid putting a foot in the muck. If you prefer to move around quickly using the entire square and don't mind making a dex check, go for it. If you fail the dex check, by 5 or less your future dex checks will be at -2 for to turns for one foot going into the muck, if you fail by 10 or more, you will be at -4 for 2 turns for both feet going in the muck. Basically the bottoms of your feet are very slippery. [/sblock]</p></blockquote><p></p>
[QUOTE="mleibrock, post: 6081146, member: 29548"] [sblock=OOC] I wanted to remind everyone of the adjustment to moving through a player. - See post #362 and 365. I'm going to be technical with this. The hallway is 5ft wide however most have 1 ft taken up by the sewage stream so trying to get around another player in a 4ft hallway is going to require an entire action. This may be important if you are in close proximity to a bad guy as it will provoke an AOO. Also a dex check will be required to avoid putting a foot in the muck. If you prefer to move around quickly using the entire square and don't mind making a dex check, go for it. If you fail the dex check, by 5 or less your future dex checks will be at -2 for to turns for one foot going into the muck, if you fail by 10 or more, you will be at -4 for 2 turns for both feet going in the muck. Basically the bottoms of your feet are very slippery. [/sblock] [/QUOTE]
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