Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
MM excerpt: phane
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Majoru Oakheart" data-source="post: 4171589" data-attributes="member: 5143"><p>Battles in 4e are more about tactics than shock tactics or surprise. It is a battle of attrition and trading blows.</p><p></p><p>In 3e, a really powerful monster would attack and possible reduce a party member from full hitpoints to dead in one round either because of a save or die spell or because it can do that much damage. And they have to because 4-6 PCs all attacking it at the same time meant there was no way it was going to survive more than a round.</p><p></p><p>In 4e, a really powerful monster kills you in 4 rounds but you know there's nothing you can do about it unless you all work together and combine your powers to slow it down or stop it before then. It then becomes more of a race against time. More of a slow building tension.</p><p></p><p>So, when you are fighting a powerful creature like a dragon, it goes like this:</p><p>-The dragon breath weapons and everyone takes damage and ongoing damage. </p><p>-It spends an action point and charges someone, attacking them twice.</p><p>-The PCs now don't know what will happen. They are all taking damage every round that may or may not go away depending on the luck of their saves.</p><p></p><p>Everyone in the group knows that they have enough hitpoints to survive 3-4 rounds of just the continuing damage from the breath weapon, and it might go away after 1 round. However, what happens if the dragon's breath weapon recharges and he can do it again? What happens if the dragon hit the character most hurt by the breath weapon 2 rounds in a row?</p><p></p><p>It instead shift to "long term planning". Moving in one round in order to set up the right AOE for your next attack, using an attack to weaken the monster so as to be able to survive more easily for the next couple of rounds, and so on.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 4171589, member: 5143"] Battles in 4e are more about tactics than shock tactics or surprise. It is a battle of attrition and trading blows. In 3e, a really powerful monster would attack and possible reduce a party member from full hitpoints to dead in one round either because of a save or die spell or because it can do that much damage. And they have to because 4-6 PCs all attacking it at the same time meant there was no way it was going to survive more than a round. In 4e, a really powerful monster kills you in 4 rounds but you know there's nothing you can do about it unless you all work together and combine your powers to slow it down or stop it before then. It then becomes more of a race against time. More of a slow building tension. So, when you are fighting a powerful creature like a dragon, it goes like this: -The dragon breath weapons and everyone takes damage and ongoing damage. -It spends an action point and charges someone, attacking them twice. -The PCs now don't know what will happen. They are all taking damage every round that may or may not go away depending on the luck of their saves. Everyone in the group knows that they have enough hitpoints to survive 3-4 rounds of just the continuing damage from the breath weapon, and it might go away after 1 round. However, what happens if the dragon's breath weapon recharges and he can do it again? What happens if the dragon hit the character most hurt by the breath weapon 2 rounds in a row? It instead shift to "long term planning". Moving in one round in order to set up the right AOE for your next attack, using an attack to weaken the monster so as to be able to survive more easily for the next couple of rounds, and so on. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
MM excerpt: phane
Top