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MM excerpt: phane
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<blockquote data-quote="One Horse town" data-source="post: 4173401" data-attributes="member: 58346"><p>I think its shift power (along with the getting rid of conditions affecting it) best reflect its time manipulation. 4 squares is nasty, based on what we've seen so far.</p><p></p><p>What happens is you haven't made a save to shrug off a condition by the end of the encounter? (general question) Do you automatically shrug it off in the subsequent 'down time' between encounters? It could be quite nice if the conditions continued - then you could have a mechanic similar to the recharge rules. Weakened at the end of combat with the Phane? Tough, you're still old when you come up against the Winter Wight. As you were weakened by an epic ability, the 'recharge' is 6 (maybe paragon is 5,6 and heroic 4,5 &6). Roll a d6 at the start of each subsequent encounter - roll a 6 and you're back to normal. Otherwise, tough. This could also explain things like the vampire lords domination giving him an army of dominated souls, when his combat abilities suggest otherwise - although i'm also guessing this could be handled by rituals used to extend durations of abilities or make them permanent.</p></blockquote><p></p>
[QUOTE="One Horse town, post: 4173401, member: 58346"] I think its shift power (along with the getting rid of conditions affecting it) best reflect its time manipulation. 4 squares is nasty, based on what we've seen so far. What happens is you haven't made a save to shrug off a condition by the end of the encounter? (general question) Do you automatically shrug it off in the subsequent 'down time' between encounters? It could be quite nice if the conditions continued - then you could have a mechanic similar to the recharge rules. Weakened at the end of combat with the Phane? Tough, you're still old when you come up against the Winter Wight. As you were weakened by an epic ability, the 'recharge' is 6 (maybe paragon is 5,6 and heroic 4,5 &6). Roll a d6 at the start of each subsequent encounter - roll a 6 and you're back to normal. Otherwise, tough. This could also explain things like the vampire lords domination giving him an army of dominated souls, when his combat abilities suggest otherwise - although i'm also guessing this could be handled by rituals used to extend durations of abilities or make them permanent. [/QUOTE]
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MM excerpt: phane
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