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MM excerpt: phane
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<blockquote data-quote="Lacyon" data-source="post: 4178038" data-attributes="member: 63046"><p>Because the default suggested in the fluff should be something that makes a good default. Fighting your evil twin is really evocative once.</p><p></p><p></p><p></p><p>Poof. It's done.</p><p></p><p></p><p></p><p>He can use whatever monster he wants. But now the fluff text is giving him the suggestion of "put a whole lot more work into this monster" instead of "use this monster out of the box with maybe these other monsters here". I think the second suggestion is more helpful, and more worthy of the space.</p><p></p><p> </p><p></p><p>If you need it to be RAW, you need more than just fluff text.</p><p></p><p>Once you need more than just fluff text, you need a lot more complicated of a monster page.</p><p></p><p></p><p></p><p>No - he just shifts four squares. Since <em>slowed</em> is just a movement decrease, it seems fair to give the phane a movement increase.</p><p></p><p></p><p></p><p>It makes at least as much sense as summoning evil-twin alternate dimension time duplicates.</p><p></p><p>If he shifts prior to the attack, its because after the attack he sends the stolen time back through time to his prior self.</p><p></p><p></p><p></p><p>Yes, they end on their own. You think save-or-die was going to leave, but save-or-be-aged-permanently was going to stay? Meanwhile, death by aging is still a possibilty, well within the RAW.</p><p></p><p></p><p></p><p>So don't lose them.</p></blockquote><p></p>
[QUOTE="Lacyon, post: 4178038, member: 63046"] Because the default suggested in the fluff should be something that makes a good default. Fighting your evil twin is really evocative once. Poof. It's done. He can use whatever monster he wants. But now the fluff text is giving him the suggestion of "put a whole lot more work into this monster" instead of "use this monster out of the box with maybe these other monsters here". I think the second suggestion is more helpful, and more worthy of the space. If you need it to be RAW, you need more than just fluff text. Once you need more than just fluff text, you need a lot more complicated of a monster page. No - he just shifts four squares. Since [I]slowed[/I] is just a movement decrease, it seems fair to give the phane a movement increase. It makes at least as much sense as summoning evil-twin alternate dimension time duplicates. If he shifts prior to the attack, its because after the attack he sends the stolen time back through time to his prior self. Yes, they end on their own. You think save-or-die was going to leave, but save-or-be-aged-permanently was going to stay? Meanwhile, death by aging is still a possibilty, well within the RAW. So don't lose them. [/QUOTE]
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MM excerpt: phane
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