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MM excerpt: phane
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<blockquote data-quote="ryryguy" data-source="post: 4178543" data-attributes="member: 64945"><p>Actually, I think that if properly handled, it could make make those kinds of plotlines really fun to run. If you make the phane deadly to mooks using the story wand, it's hard for players to prevent it unless you also use the story wand on their behalf - tricky to do without putting things on rails. </p><p></p><p>But if there is some kind of rules framework behind things... perhaps an epic defender power might allow the defender to grant his "epicness" to the prince as long as the defender stays within a certain range? Then you could have an interesting tactical combat where the defender has to stick close to the prince while the phane & minions try to push/pull them apart. Maybe the defender can "soak" the attacks meant for the prince as long as the phane doesn't get too close? Then, a chase with the defender desperately trying to keep the prince far enough away from the phane while the other PCs take it down - easier said than done when facing those slow powers!</p><p></p><p>Well, I guess we'll see... but it seems like there's so much room for this sort of stuff with the tiers framework, all powers having levels, and so forth, I'd be surprised if there isn't at least something in this direction in the official rules.</p></blockquote><p></p>
[QUOTE="ryryguy, post: 4178543, member: 64945"] Actually, I think that if properly handled, it could make make those kinds of plotlines really fun to run. If you make the phane deadly to mooks using the story wand, it's hard for players to prevent it unless you also use the story wand on their behalf - tricky to do without putting things on rails. But if there is some kind of rules framework behind things... perhaps an epic defender power might allow the defender to grant his "epicness" to the prince as long as the defender stays within a certain range? Then you could have an interesting tactical combat where the defender has to stick close to the prince while the phane & minions try to push/pull them apart. Maybe the defender can "soak" the attacks meant for the prince as long as the phane doesn't get too close? Then, a chase with the defender desperately trying to keep the prince far enough away from the phane while the other PCs take it down - easier said than done when facing those slow powers! Well, I guess we'll see... but it seems like there's so much room for this sort of stuff with the tiers framework, all powers having levels, and so forth, I'd be surprised if there isn't at least something in this direction in the official rules. [/QUOTE]
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MM excerpt: phane
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