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MM2 Excerpt: Pod Demon
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<blockquote data-quote="hong" data-source="post: 4766245" data-attributes="member: 537"><p>Then the word to use is "thinko", but the point remains that it is still a trivial thing to get upset about.</p><p></p><p></p><p></p><p>Everybody would like to see good writing in their favourite hobby. The question is what priority you put on good writing, over all the other things that make up that hobby, such as design, development, playtesting, marketing, and so on. This is not a pursuit where the words are important as things in themselves; the text is a means of communication, not a work of art. To elevate it to the level of a work of art is to mistake the map for the terrain.</p><p></p><p></p><p></p><p>It certainly doesn't detract from the game, for me. If anything, the 4E material has some of the best writing I've seen in a D&D book for at least 9 years. At last we have stuff that doesn't look like it was cut out of an accounting or law textbook.</p></blockquote><p></p>
[QUOTE="hong, post: 4766245, member: 537"] Then the word to use is "thinko", but the point remains that it is still a trivial thing to get upset about. Everybody would like to see good writing in their favourite hobby. The question is what priority you put on good writing, over all the other things that make up that hobby, such as design, development, playtesting, marketing, and so on. This is not a pursuit where the words are important as things in themselves; the text is a means of communication, not a work of art. To elevate it to the level of a work of art is to mistake the map for the terrain. It certainly doesn't detract from the game, for me. If anything, the 4E material has some of the best writing I've seen in a D&D book for at least 9 years. At last we have stuff that doesn't look like it was cut out of an accounting or law textbook. [/QUOTE]
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MM2 Excerpt: Pod Demon
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