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(MM2) WotC violates the OGL...
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<blockquote data-quote="Orcus" data-source="post: 376947" data-attributes="member: 1254"><p>Well, hard to say. I think they identify the two renamed CC monsters as OGC. I might be wrong, I dont have the book yet. If they did, then they are distributing OGC and needed to put MM2 info in Section 15. </p><p></p><p>If they just said "these are OGC from SSS's Creature Collection" then they dont need to put CC1 info in Section 15.</p><p></p><p>And even if they had to, they did it right--because WE didnt put CC1 info in Section 15. The license says they have to do ours exactly. They would be violation the license to have added it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> A funny connundrum that I think they solved well by dropping boxed text by the monsters and explaining that they were OGC (or so I am told by Scott).</p><p></p><p></p><p></p><p>Right. See above. They are not at liberty to fix our boo boo. The license says they have to do it exactly.</p><p></p><p></p><p></p><p>Thanks! And a corrected version is in the works.</p><p></p><p></p><p></p><p>Not correct. As creator, I can license any non-derivative content in any fashion I want. For example, lets say I create the Scary Lands campaign setting and stat it out for d20 and release it under the OGL. I am still the creator and copyright holder of the Scary Lands and if Steve Jackson wants to license the Scary Lands from me for a GURPS supplement, we can do that. No need to use the OGL.</p><p></p><p>Though perhaps we are talking apples and oranges. It is true that you cant agree to violate the OGL. But remember that I dont have to use the OGL to license my non-derivative content. So you dont have to violate the content to agree to let someone else use that content. I know this gets a bit confusing...</p><p></p><p>Clark</p></blockquote><p></p>
[QUOTE="Orcus, post: 376947, member: 1254"] Well, hard to say. I think they identify the two renamed CC monsters as OGC. I might be wrong, I dont have the book yet. If they did, then they are distributing OGC and needed to put MM2 info in Section 15. If they just said "these are OGC from SSS's Creature Collection" then they dont need to put CC1 info in Section 15. And even if they had to, they did it right--because WE didnt put CC1 info in Section 15. The license says they have to do ours exactly. They would be violation the license to have added it. :) A funny connundrum that I think they solved well by dropping boxed text by the monsters and explaining that they were OGC (or so I am told by Scott). Right. See above. They are not at liberty to fix our boo boo. The license says they have to do it exactly. Thanks! And a corrected version is in the works. Not correct. As creator, I can license any non-derivative content in any fashion I want. For example, lets say I create the Scary Lands campaign setting and stat it out for d20 and release it under the OGL. I am still the creator and copyright holder of the Scary Lands and if Steve Jackson wants to license the Scary Lands from me for a GURPS supplement, we can do that. No need to use the OGL. Though perhaps we are talking apples and oranges. It is true that you cant agree to violate the OGL. But remember that I dont have to use the OGL to license my non-derivative content. So you dont have to violate the content to agree to let someone else use that content. I know this gets a bit confusing... Clark [/QUOTE]
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