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General Tabletop Discussion
*Pathfinder & Starfinder
MM3 expected monster combo unnecessarily lethal?
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<blockquote data-quote="Rechan" data-source="post: 5221922" data-attributes="member: 54846"><p>My players begone.</p><p></p><p>I am prepping a scenario with jackalwere in my game, and I realized something.</p><p></p><p>The Deceiver is meant to make a target go unconscious. Sure, I understand that. And the unconscious is even weaker because the target gets a save each time it takes damage.</p><p></p><p>But then I looked at the Bravo in conjunction with that. </p><p></p><p>The Deceiver makes a target unconscious. Then a Bravo hits the target. The bravo, wielding a falcion and coup-de-gracing a helpless target, deals 2d4+<strong>20</strong>+1d6 (because Bravos get a +1d6 for dazed, prone or helpless targets). </p><p></p><p>Not to mention that the Jackalwere entry suggests an encounter consists of a mated pair of Deceivers, a few bravos and the minions. So you have the likelihood of two targets getting turned unconscious on a hit, and getting piled on by massive CDGes.</p></blockquote><p></p>
[QUOTE="Rechan, post: 5221922, member: 54846"] My players begone. I am prepping a scenario with jackalwere in my game, and I realized something. The Deceiver is meant to make a target go unconscious. Sure, I understand that. And the unconscious is even weaker because the target gets a save each time it takes damage. But then I looked at the Bravo in conjunction with that. The Deceiver makes a target unconscious. Then a Bravo hits the target. The bravo, wielding a falcion and coup-de-gracing a helpless target, deals 2d4+[b]20[/b]+1d6 (because Bravos get a +1d6 for dazed, prone or helpless targets). Not to mention that the Jackalwere entry suggests an encounter consists of a mated pair of Deceivers, a few bravos and the minions. So you have the likelihood of two targets getting turned unconscious on a hit, and getting piled on by massive CDGes. [/QUOTE]
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MM3 expected monster combo unnecessarily lethal?
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