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<blockquote data-quote="d20Dwarf" data-source="post: 2912176" data-attributes="member: 314"><p>I have seen the book, I got it last week and have spent a lot of time with it, more so than any D&D book I can think of in years. No doubt you're not going to care for or use 100% of the stuff in the book, but that's how it always is. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> There are some inventive monsters in the book, but what I really dig is how the monsters have a more classic feel...these are things you can use in a variety of ways, rather than a book full of spectral bladed prismatic demonoids that live on the 663rd layer of the Abyss and never come to the Material Plane. (Gee, thanks! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) In addition, the ecology/for the players/lore sections are what I wish all the monsters had from the beginning. They really get your imagination flowing, which is what a good monster should do...you immediately start placing these guys in adventure locales and growing plots around them.</p><p></p><p>I dunno, I sound like a booster, but color me excited that D&D is starting to put out some fresh content. It's so funny that recently the fresher the content I see the less the message board community seems to like it. I dunno what that says about me, maybe I've accumulated too many dark side points, but I'm so totally gellin' with the current WotC product design braintrust.</p></blockquote><p></p>
[QUOTE="d20Dwarf, post: 2912176, member: 314"] I have seen the book, I got it last week and have spent a lot of time with it, more so than any D&D book I can think of in years. No doubt you're not going to care for or use 100% of the stuff in the book, but that's how it always is. :) There are some inventive monsters in the book, but what I really dig is how the monsters have a more classic feel...these are things you can use in a variety of ways, rather than a book full of spectral bladed prismatic demonoids that live on the 663rd layer of the Abyss and never come to the Material Plane. (Gee, thanks! :) ) In addition, the ecology/for the players/lore sections are what I wish all the monsters had from the beginning. They really get your imagination flowing, which is what a good monster should do...you immediately start placing these guys in adventure locales and growing plots around them. I dunno, I sound like a booster, but color me excited that D&D is starting to put out some fresh content. It's so funny that recently the fresher the content I see the less the message board community seems to like it. I dunno what that says about me, maybe I've accumulated too many dark side points, but I'm so totally gellin' with the current WotC product design braintrust. [/QUOTE]
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