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<blockquote data-quote="Mr Baron" data-source="post: 2915004" data-attributes="member: 41478"><p><strong>Looks light, but I do have it on pre-order (I like the Dragonspawn)</strong></p><p></p><p>While I admit it seems a bit light in comparison to some other MM's (& ToH's), I still think it will be good. </p><p></p><p>I am really liking the dragonspawn. We do have tons of dragons, and 1/2 dragon templates, so this is something a bit different. For those of us with Red Hand, I think this will provide a plethora of ideas to throw into the module. To be honest, I am ok with the number of dragons we currently have, so not seeing any new dragons is not an issue for me. Dragonspawns look cool, so this is a selling point for me. Although the bluespawn digger thing looks like a giant sloth with a horn...probably will not make my cut.</p><p></p><p>I am not a big fan of the weird monsters. If WotC puts out a MM of the Weird, they can keep it. The windsock (you know the one) from FR that is all powerfull, does nothing for me. I keep thinking to myself, who created that one? What was the pitch that resulted in development of a giant windsock with wimpy arms and a large mouth? Yikes! We all have monsters that will never make it into our campaign. So on that note, I am ok with variants of the classics (orcs, ogres, etc...). These have a higher probability of making it into my campaign than an all powerful wind sock. And yes, the monster needs to look cool before I look at it. The blob with hands does not get a second look. </p><p></p><p>I will also say that there are a bunch of the classics and some from the older campaign settings that I would like to see get put into a MM. Some of these have already made it into Dragon, but I would not mind to see a reprint. </p><p></p><p>I appreciate the commentary from Mike & Wil...thanks, and keep'em coming.</p><p></p><p>PS...As long as there are no windsocks, I good with it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Mr Baron, post: 2915004, member: 41478"] [b]Looks light, but I do have it on pre-order (I like the Dragonspawn)[/b] While I admit it seems a bit light in comparison to some other MM's (& ToH's), I still think it will be good. I am really liking the dragonspawn. We do have tons of dragons, and 1/2 dragon templates, so this is something a bit different. For those of us with Red Hand, I think this will provide a plethora of ideas to throw into the module. To be honest, I am ok with the number of dragons we currently have, so not seeing any new dragons is not an issue for me. Dragonspawns look cool, so this is a selling point for me. Although the bluespawn digger thing looks like a giant sloth with a horn...probably will not make my cut. I am not a big fan of the weird monsters. If WotC puts out a MM of the Weird, they can keep it. The windsock (you know the one) from FR that is all powerfull, does nothing for me. I keep thinking to myself, who created that one? What was the pitch that resulted in development of a giant windsock with wimpy arms and a large mouth? Yikes! We all have monsters that will never make it into our campaign. So on that note, I am ok with variants of the classics (orcs, ogres, etc...). These have a higher probability of making it into my campaign than an all powerful wind sock. And yes, the monster needs to look cool before I look at it. The blob with hands does not get a second look. I will also say that there are a bunch of the classics and some from the older campaign settings that I would like to see get put into a MM. Some of these have already made it into Dragon, but I would not mind to see a reprint. I appreciate the commentary from Mike & Wil...thanks, and keep'em coming. PS...As long as there are no windsocks, I good with it ;) [/QUOTE]
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