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Mmmm...Libris Mortis.
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<blockquote data-quote="Saeviomagy" data-source="post: 1801350" data-attributes="member: 5890"><p>Here's my take on critting (or Sneak attacking) the uncrittable.</p><p></p><p>I simply don't believe that undead, plants, constructs and elementals are wholly homogenous.</p><p></p><p>A lich still has a head, arms and legs. So do most constructs. Either has places that are stronger or weaker than others. Plants still have parts where a large part of the whole can be removed by attacking a weak point. Elementals often have the same.</p><p></p><p>Oozes, I almost completely agree with the 'no crits' stance (except in the case of the ooze creature template from SS).</p><p></p><p>IOW - all of these have places that are more vulnerable to damage than others.</p><p></p><p>I think that SA should have some way of being made to apply (most likely in a reduced capacity and based on the knowledge of the character). I think that crits should apply (but to a reduced degree). I think all this should be done without necessarily needing to invent a magical explanation.</p><p></p><p>I think that immunity to crits (along with a lot of other qualities, but that's for another debate) should NOT be a part of a creatures type, but a part of a specific creatures entry.</p><p></p><p>IE - a stone wall golem would be immune to crits - it's just a mobile wall. A regular stone golem should not be. A stone golem which requires it's instructions to be written on a piece of paper and placed in a hollow within it's head should certainly be vulnerable to crits, and should be subject to the ability of a vorpal sword to boot.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 1801350, member: 5890"] Here's my take on critting (or Sneak attacking) the uncrittable. I simply don't believe that undead, plants, constructs and elementals are wholly homogenous. A lich still has a head, arms and legs. So do most constructs. Either has places that are stronger or weaker than others. Plants still have parts where a large part of the whole can be removed by attacking a weak point. Elementals often have the same. Oozes, I almost completely agree with the 'no crits' stance (except in the case of the ooze creature template from SS). IOW - all of these have places that are more vulnerable to damage than others. I think that SA should have some way of being made to apply (most likely in a reduced capacity and based on the knowledge of the character). I think that crits should apply (but to a reduced degree). I think all this should be done without necessarily needing to invent a magical explanation. I think that immunity to crits (along with a lot of other qualities, but that's for another debate) should NOT be a part of a creatures type, but a part of a specific creatures entry. IE - a stone wall golem would be immune to crits - it's just a mobile wall. A regular stone golem should not be. A stone golem which requires it's instructions to be written on a piece of paper and placed in a hollow within it's head should certainly be vulnerable to crits, and should be subject to the ability of a vorpal sword to boot. [/QUOTE]
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Mmmm...Libris Mortis.
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